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  1. #41
    Player
    Darra's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Ququ Nasu
    World
    Odin
    Main Class
    Armorer Lv 60
    The RMT argument is redundant, if players can buy lots of cheap items on their servers to sell higher else where (which I did when I transferred), then why can't RMT providers do the same? In actual fact, if RMT did transfer servers, SE would be making even more money from them which is a plus from a business perspective. This 1million gil transfer/trade/moogle mail limit is a relic that's more of an annoyance than any kind of safe guard. If you've ever handles sales off the MB that exceed 10million gil or more, you'd know how annoying it is. Losing gil on transfers is just a kick in the face to people that are on servers with high prices and moving to one with lower prices and are actually willing to pay real money to move. There's also this to consider: if players have to give up money to move servers, there's a good chance they'll just buy RMT gil when they get there....
    (2)

  2. #42
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Darra View Post
    The RMT argument is redundant, if players can buy lots of cheap items on their servers to sell higher else where (which I did when I transferred), then why can't RMT providers do the same? In actual fact


    Yep, I'm starting to suspect there's an import/export going on between Jenova and other servers.. Jenova has a lot of gil floating around and everything costs a hefty penny (shards 100-150 a pop, fat cats 3m+, etc.)

    and I see this one person buying out the FC3, Clear materia, and other items that have stable value across servers. Completely buying them out once every week or so.. Transfer cap does nothing to stop such people. In fact, if the cap were limited, regular honest players would be doing the bulk of this import/export work and the economy would be stabilize across ALL servers instead of creating a black hole like Masamune.
    (1)

  3. #43
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Thundaja View Post
    Hello! Currently, if you want to transfer servers you are restricted to having about 1,000,000 Gil on your character and about 400-600k on your retainers.

    Edit: If a solution is what is required I propose raising the cap to 10,000,000 Gil or removing it all together.
    No.

    Here is what you *can* do to keep your money.

    1) create a brand new character on the server of choice.
    2) research the market board on the new server
    3) buy commodities that sell and can sell with your money.
    4) (choice) delete the character you created on your new server
    5) apply for transfer
    6) sell the stuff you purchased from your old server on the new server and get your money back
    7) profit and win

    If you can't take the time to do that... I can't help you. The means is already there to get your money back without raising the cap.
    (0)

  4. #44
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by CGMidlander View Post
    1m is super low.
    I can make 1m in less than a week from spending 30 minutes a day trying to make gil.

    How is it super low? In my opinion, its perfectly acceptable.
    (0)

  5. #45
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    I don't see RMT as a valid argument. If they want to play the system, they can do it (farm/buy Allagan pieces or items that have "stable" prices across servers)... But I'm not even convinced they bother with that, tbh, just creating a new character on whatever server and botting/farming with it is far simpler and costs no additional money. That said, RMT is so bloody omnipresent in the game anyway, without SE doing anything to make our lives easier in that regard (see /tell options, for example, or the lack thereof to be more precies), that it becomes sorta infuriating to basically punish people who want to transfer in this way. Because this is just as pointless and just as unnecessarily strict as the 1k character limit per post here on this forum: easy to bypass and bothers nobody except for those who have legit reasons to do whatever they (want to) do.

    As for the economy of each server - I'm sorry, but if it's screwed up, it's screwed up already; this restriction neither worsens nor betters the situation. It's either legacy characters who have lived in totally different worlds (no pun intended), and have stayed there since then, so in that sense, it works perfectly well for them. Or, and I'm gonna have to say this, it's thanks to SE and what they did to housing and some minions and some glamour things (not to even mention materia) that it is screwed up - in which case, it's just unfair to continue punishing the players. (Don't tell me SE doesn't set the prices, that might be true at the core, but when you do certain things, you can expect certain outcomes with a near-100% certainty, and most of those things are textbook examples of such things.)



    SPEAKING OF 1K CHARACTER LIMIT, MIND REMOVING THAT ALREADY, PLEASE!?
    (1)

  6. #46
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Not sure if this has been mentioned but you could always invest your gil in items and transfer it that way.

    Like buy a bunch of Tier IV materia and just resell it when you get to the new server (obviously reach the gil limit and dont purge all your money)
    (0)

  7. #47
    Player
    chococo's Avatar
    Join Date
    Feb 2012
    Posts
    342
    Character
    Chococo Cobo
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by LineageRazor View Post
    There is probably some of this going on, but it is very likely not as rampant as it would be if you could just carry all of your gil instead. There's a WHOLE lotta slowdown due to the fact that you have to wait for all your items to sell before you can buy up new stuff, return, and then sell AGAIN to get your profits.

    While there are undoubtedly a few tycoons out there who study the economies of each server, determine which items sell best where, and engage in server transfers to exploit the markets, that's a WHOLE lot more research and work than an average player is willing to deal with.
    True, but the least one could do is to buy all those allagan coins for direct vendor. I really doubt anyone with decent amount of gil above the restriction would actually let it go to the void. I can see ppl letting go of 1-2mil if the transfer would make them happy, but not upwards of 10M.
    (0)

  8. #48
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Thundaja View Post
    See that's the problem... I believe people still think the RMT controls most of the market when they don't. We cannot cap ourselves just because RMTs are here being "scary." Frankly, if you were on Behemoth you would see that most of the people on my server have 5+million Gil. How do I know that? I have been there since the game started and I have grouped/played with people.

    I am not choosing to remain stuck I just don't want to lose my Gil that I earned.
    Think outside the box then. So you don't want to lose gil?

    How do you prevent that?

    Check the Market of the place you are going to. See if perhaps there are items which go for more that you could profit off of or break even on.

    Savage Might IV, Savage Aim IV, craft/gather materia, you have variety. So maybe you take your gil invest in 10 Savage Mights IV and then sell them on the server you move to. SO maybe you bought them for 400k but you can only get 300k on that server, yes it's a 100k loss per sale but overall you still make about 3mil which is still 2 more mil that you would of had had you just moved to the server without investing first.
    (0)

  9. #49
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    This will never happen. o_o
    Each server has his own economy.
    The items in the marked board has different prices each server!
    (0)

  10. #50
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    One of the main reasons(from my assumtions) is to help prevent rmt spread... Worse than it is...

    The may be others but I don't know.

    But i figure, rmt have aa hard(er) time getting on balmung and other servers with high population. They could make characters on other servers, load them with hundreds of millions of gil and transfer them over to locked servers.

    But instead are limited to amounts, which keep them less active on some servers at least. (not by much)
    (0)

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