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  1. #1
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Jabo View Post
    I'm a 33 THM

    easy mode: killing rank 43 mob = 225 sp
    challenging: killing rank 48 mob = 225 sp

    easy mode: 2 star leve in 2,5min = 4000sp
    challenging: 4 star leve in 2,5min = 4000sp

    same rank 40 leve
    challenging as hell: with rank 33 = 3300sp
    easy mode: with rank 50 = 4800sp

    Why are we being punished for winning tough fights where you need to play skillfull
    Why are you doing an r40 leve at r50 when you're already at cap?
    (0)

  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Vanguard319 View Post
    Why are you doing an r40 leve at r50 when you're already at cap?
    he pointed out earlier in the thread he is 33thm and 50 sentinel so he can see the sp given to his shield.
    (0)


    http://crystalknights.guildwork.com/

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    169
    Quote Originally Posted by Vanguard319 View Post
    Why are you doing an r40 leve at r50 when you're already at cap?
    It is my shield rank. I get Shield (rank 50) and Thaumaturge (rank 33) skill points.

    @Felis
    I also get the same amount of skill points for both, but not when you are 33 and do a rank 40 leve.
    Skill Points are capped to your rank. Rank 50 = 4.500sp, rank 33 = 3000sp for the very same leve, with the very same class.
    So it is not about sentinel getting more sp's, it is about a higher rank granting you more skill points, while it makes finishing the leve much easier.
    easy = good sp, difficult = bad skill points.

    You get benefits for choosing the easy way.

    To say some additional word.
    It is a big deal, because it makes grinding (or playing in general) very boring.
    And why not give us an option.
    Fast, easy, many vs. Slow, defficult, few.

    SP/h could be the same, if it really has to, but it most definitely should not be much worse, like it is now.
    (2)
    Last edited by Jabo; 08-15-2011 at 03:38 AM.