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  1. #91
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    Quote Originally Posted by Ichi View Post
    This makes me wonder if we really are getting all the information from that famitsu article. However, if we didn't say anything about it they very well may implement a system like this and effect a future in xiv free of open-world content, so excuse me if I must complain bear in mind i put up with all the crap talk about other features up to now and i've only complained about two things including this.
    They're not getting rid of open world content.

    And don’t forget about public dungeons, because we sure haven’t!
    • Notorious Monsters
      We will continue to introduce new NMs on a regular basis, although numbers may be modest for patches boasting large-scale features such as dungeons. Players can look forward to engaging in more epic struggles and acquiring spectacular spoils.
    These quotes came from Matsui and Yoshida.
    (1)

  2. #92
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    Quote Originally Posted by MeowyWowie View Post
    In my original thread I thought I made this perfectly clear. I was mainly asking what benefits this new system offers over our current system. And yet, this question is still unanswered.
    The ability to help someone without being in a party. Instead of standing on the sidelines curing them, I can join in, help them defeat the monster and then be on my way. The possibility of Mega NMs, monsters that require a ton of people to take down in the field or other open field group activities.

    EDIT: Also no one truly knows, what this new system will offer over the current one because the Devs haven't talked to us about it. They haven't said anything about it in forums, so obviously they're not ready to talk about it. I'm sure they will present their ideas around this system when they are ready to talk about it.
    (1)
    Last edited by Sonic_the_Hedgehog; 08-14-2011 at 04:20 AM.

  3. #93
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    The ability to help someone without being in a party. Instead of standing on the sidelines curing them, I can join in, help them defeat the monster and then be on my way. The possibility of Mega NMs, monsters that require a ton of people to take down in the field or other open field group activities.
    Both things that could have been done with the current system. Except with the new system, it changes claim rules for all mobs, not just a select few.

    How about something that can only be done with the new system?
    (1)

  4. #94
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    howabout you can join in by being in their multi-party alliance. It's stupid to say that this is the only way to have high member count content.
    (2)

    Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/

  5. #95
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    Quote Originally Posted by MeowyWowie View Post
    Both things that could have been done with the current system. Except with the new system, it changes claim rules for all mobs, not just a select few.

    How about something that can only be done with the new system?
    How so? The only way I can attack something that someone else is attacking is being in the same party as them. With the new system, I don't have to be in a party nor do I have to talk to a NPC to be put into a special group to attack certain enemies.

    Anyway there could be an underlying reason why they're changing the claiming system, the current system may not be able to do what they have planned for the future.
    (1)
    Last edited by Sonic_the_Hedgehog; 08-14-2011 at 04:22 AM.

  6. #96
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    How so? The only way I can attack something that someone else is attacking is being in the same party as them. With the new system, I don't have to be in a party nor do I have to talk to a NPC to be put into a special group to attack certain enemies.
    Call for help, and having those mega NMs attackable by all players. Both were done in XI, why not here.
    (1)

  7. #97
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    Quote Originally Posted by MeowyWowie View Post
    Call for help, and having those mega NMs attackable by all players. Both were done in XI, why not here.
    I don't know, maybe because this game is different from XI. They can't put in a mailbox or delivery system because of server issues. Maybe it's the same thing here.

    I said this earlier but maybe you missed it because I edited in later:

    Also no one truly knows, what this new system will offer over the current one because the Devs haven't talked to us about it. They haven't said anything about it in forums, so obviously they're not ready to talk about it. I'm sure they will present their ideas around this system when they are ready to talk about it.
    (0)

  8. #98
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    I don't know, maybe because this game is different from XI. They can't put in a mailbox or delivery system because of server issues. Maybe it's the same thing here.
    I don't buy that lol.

    And btw, if you read the famitsu thread you would know that they are adding a mailbox and message system.
    (2)

  9. #99
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    Quote Originally Posted by MeowyWowie View Post
    I don't buy that lol.

    And btw, if you read the famitsu thread you would know that they are adding a mailbox and message system.
    I know they're doing that, but you can't say you're against something or ask what is something going to do, when all the details haven't been revealed. Call for help had certain limitations, maybe they're don't want those same limitations in this game.
    (1)

  10. #100
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    I know they're doing that, but you can't say you're against something or ask what is something going to do, when all the details haven't been revealed. Call for help had certain limitations, maybe they're don't want those same limitations in this game.
    I have every right to disagree with the limited info we have on this subject.

    I agree that maybe there is something big that we're missing, but I can not for the life of me think of what it may be. All possibilities that I can think of can be done with the current system. And within the current system, it's much easier to balance content and combat player griefing. That's my main concern.
    (2)

  11. 08-14-2011 05:34 AM
    Reason
    double post

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