Quote Originally Posted by Steady View Post
Summoner has it's own problems... but utility ain't one of them.

Yes, Paladins need a Cure buff too, or maybe access to bigger cure spells. Or maybe a formula that was VIT based or too VIT into account.

The big irritation I have with logic in threads about Pld vs. War vs. anything... is that people want to make Paladin more like Warrior in terms of damage out, instead of embracing that it should lean more towards it's Holy/White Mage roots. Paladin shouldn't do more physical damage... it SHOULD get more utility.
I was about to post something similar. If they add more holy/healing magic to PLD, I'd like for them to increase our base Mind or like you mention, use a stat that we have abundance of for the calculation. Maybe even if it were at least a trait that changed the stat from MND to VIT for certain magic calculation like Cure. Give access to Cure II, etc. I want to feel more like a Paladin; they don't have to overdo it where PLD becomes a self-sustaining beast, but at least use Cures as a form of active mitigation and emnity generation.