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  1. #1
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    If they want to create something that is far far far superior alternative, perhaps they should go back and look at what Blizzard did...with Diablo 3... yup. Just make it so that ANY combination of ANY jobs can clear ANY exp dungeons. You want 4 healers? you got it, 4 tanks? sure, 4 dps? you betcha! Diablo 3 + Phantasy Star Online + Monster Hunter + Borderlands 2 style, grab anyone, any friends, any jobs, any roles, go smash for xp and contents. Randomized loot with randomized bonus stats, you don't get the ones you really want? go farm again, and again. At least you are not restricted to jobs XYZ only!
    (0)
    Last edited by Luvbunny; 04-14-2015 at 04:50 PM.

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Luvbunny View Post
    If they want to create something that is far far far superior alternative, perhaps they should go back and look at what Blizzard did...with Diablo 3... yup. Just make it so that ANY combination of ANY jobs can clear ANY exp dungeons. You want 4 healers? you got it, 4 tanks? sure, 4 dps? you betcha! Diablo 3 + Phantasy Star Online + Monster Hunter + Borderlands 2 style, grab anyone, any friends, any jobs, any roles, go smash for xp and contents. Randomized loot with randomized bonus stats, you don't get the ones you really want? go farm again, and again. At least you are not restricted to jobs XYZ only!
    Sorry No, that's a horrible generic design that is just "re-skinned with different monsters." The "new thing" that Diablo brought to the table was procedurally generated dungeons (not straight up "random" like you think.) This ensured that you could keep going into the same dungeon and pick up where you left off. If you switched to multiplayer, you were given a completely new version of the dungeon so that you and your friends would get a clean dungeon that neither of you have completed or explored, and had it's own loot table.

    The point of classes and jobs in Final Fantasy is that they do different things, not just "here's the 100 point damage skill, here's the 300 point healing skill, here's the 500 point AOE, have fun you need nothing else." Playing the BLM and playing the SMN are completely different things, and playing SCH and WHM don't play alike at all. For all the crappy things I've seen in MMORPG's FFXIV's are the most fun and balanced way of doing dungeons, where every MMORPG I've played before you were either left begging to join parties or you could solo everything (thus not needing a party) at a high enough level because there was nothing equivalent to a level sync. Only Blizzard and SquareEnix even bother with nice animations and visuals. All the WoW clones are just "click on NPC glued to the spot, receive wall of text, go to place on map, kill everything until the quest goes 'ding', go to next NPC", where you can basically get to the maximum level on field monsters alone.
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  3. #3
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Luvbunny View Post
    Just make it so that ANY combination of ANY jobs can clear ANY exp dungeons.
    Diablo 3 and FFXIV, nor FFXI, are even close to the same type of game.
    Having to balance content for completion by any combination of classes/jobs is a development nightmare that is PROBABLY partially the reason Diablo 3 took over a decade to complete.
    If you try, people will either come up with their own golden trinities and have exclusionist mentalities, or the content is so easy it can be done in your sleep. Unless you REALLY emphasize mechanics over boss stats, this is what you get.
    And then people would complain that they can't do X dungeon as Y class, while at the same time complaining that Z dungeon is too easy or N dungeon is too hard.
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