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  1. #21
    Player
    Ryuukishi's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Cara Northswain
    World
    Cactuar
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Bombast View Post
    every player character in the game (Even their own) is simultaneously the Warrior of Light, and some adventurer the Warrior of Light knows.
    Can you explain what you mean by this?
    (0)

  2. #22
    Player
    Bombast's Avatar
    Join Date
    Jan 2014
    Posts
    321
    Character
    Bombastica Davion
    World
    Balmung
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Ryuukishi View Post
    Can you explain what you mean by this?
    There's only one warrior of light (The proper one, touched by Hydaelyn). Every quest trial/dungeon/raid is completed by the warrior of light, and 3-7 adventurers they met in the Adventurer's Guild or the Free Companies. So every time you run Praetorium, you are both beating the Garleans as a Warrior of light with 7 friends, and one of 7 friends beating it for 7 other Warriors of Light.
    (3)
    Quote Originally Posted by Lyniaer View Post
    Now that you've been sufficiently called on the carpet; your move, rhetorical, flatulent, fustian, gaseous, gassy, grandiloquent, oratorical, orotund, windy, bloated, elevated, florid, flowery, grandiose, highfalutin (also hifalutin), high-flown, high-sounding, inflated, lofty, ornate, pompous, pontifical, pretentious, stilted, tumid, turgid; overdone, verbose, wordy - BOMBASTIC.

  3. #23
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Bombast View Post
    There's only one warrior of light (The proper one, touched by Hydaelyn). Every quest trial/dungeon/raid is completed by the warrior of light, and 3-7 adventurers they met in the Adventurer's Guild or the Free Companies. So every time you run Praetorium, you are both beating the Garleans as a Warrior of light with 7 friends, and one of 7 friends beating it for 7 other Warriors of Light.
    And the unique Crystals of Light are being simultaneously carried by every player character, and the list goes on. . .
    (0)

  4. #24
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,175
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by LineageRazor View Post
    But they don't HAVE to. The quest could have been rewritten/reanimated to account for the missing character. While it would be less than palatable to treat Lolorito to dinner instead of Nanamo, it would be preferable to the current system.

    Bumping off a major character like Nanamo was a bold and unexpected move, and I applaud them for that, but they really need to follow through.
    Sick of repeating myself, so I'll link a post with someone else repeating myself. Cheers.
    (0)

  5. #25
    Player
    Starcade's Avatar
    Join Date
    Jan 2015
    Posts
    60
    Character
    Starcade Hellraiser
    World
    Exodus
    Main Class
    Lancer Lv 70
    Each character is the Warrior of Light within their own game. The other adventurers (player characters) they party with are adventurers in the first person's game, but each is their own Warrior of Light in their own.
    (0)

  6. #26
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Fenral View Post
    Sick of repeating myself, so I'll link a post with someone else repeating myself. Cheers.
    You repeat yourself with a point that I, myself, made even before any of us knew Nanamo was actually going to die. It doesn't matter one bit - the quest could have been modified to account for these differences. As I stated in the linked post, if Nanamo dies while the quest is in progress, all that needs to be done is to change the quest story so that it reflects the new developments. The example I gave is that you could present the meal to Nanamo's grave as an offering - just one possibility.

    EVEN IF you were to argue that this is too much work to be expected, the fact remains that there is NO indicator at all that this quest is taking place in the past, and that is simply just sloppy. Even just fuzzing up the cutscenes echo-style would have been SOMETHING. A new player experiencing the story for the first time is not going to know or care about what order ARR content was released in. They WILL know and care that this chick who just died is now up and chomping away at dinner for no explained reason at all.
    (1)

  7. #27
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,175
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by LineageRazor View Post
    snip
    They'll figure it out pretty quickly, I think. I certainly did in another MMO I played that pulled a stunt like this one. At this point, I'm pretty sure it's only wrecking immersion for people who have already done it and just don't like the idea of it not changing after 2.55.

    Are they supposed to patch out the Sultansworn once her death is made public? Write an entirely new Paladin storyline? It's not just the Culinarian quest, or the Paladin quest; it's also a bunch of little things that will take entirely too much time and energy to fix for too minor a gain. Ferne mentioned something to that effect about major world changes before, which, in retrospect, could very well mean he knew what was planned all along.
    (1)

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