Quote Originally Posted by Lorielle View Post
I don't really see Slaughter as being broken really. Things only are hectic when mages coordinate LBs and rack those kills in 72. In 24, it's not THAT big of an issue, but it's still there. The other issues I see with PVP personally is Status resists resetting fairly quickly, but there's workarounds. The biggest issue with PVP is Queue Times, PVP Ranks, Skill Point usage and Incentive to keep playing past Rank 44.
Slaughter is completely broken for melees. You either sit around waiting for someone to run into your blob, or do a suicide run into an enemy blob.

Zerg vs zerg vs ANOTHER zerg isnt at all well thought out imo. (IMO).

at least in secure mode you can be semi tactical.