Quote Originally Posted by GenJoe View Post
snip
I think RNG can be interesting, but the type they have implemented is not. When you are given all the tools to handle the RNG that is thrown at you and the challenge is knowing how to adapt to that RNG, that's fine. However, if you aren't getting Good procs or get bad RNG on your hasty touches, and then fail your Reclaim you really can't do anything there. To me that isn't something that tests skill. It's lottery.

Just to reiterate, RNG is fine, but binary success/fail RNG is not a very interesting mechanic.