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  1. #11
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    I can totally relate to everything OP said. Delivering so much new(/"new") content so often is nice, but, like, HELLO, when certain base issues keep persisting for months (for more than a year now), perhaps they should slow down on the new content and fix those issues first - issues that affect the game as a whole, as opposed to some specific mechanics or just a small percentage of the players, should be top priority at all times. It just doesn't feel like they are.

    As for the network issues - sure, it might be client-side too. But the thing here is, I've not met one person so far that would be a total "virgin" when it comes to experiencing 90k, awful lag, and the like. I can't and won't believe that it's individual issues with people's own configurations/connections, especially when they have no problems staying connected to the internet outside of FFXIV.

    The grinds and rng? Sure, they both are integral parts of mmorpgs. But there should be a limit to them, especially in Final Fantasy, a game with a long history of focus on story and characters. And if you don't think that's a valid argument, just think of this: when it's not fun anymore, you're doing it wrong. Relics are a grind, on several levels against RNG; crafting and gathering are a grind, on several levels against RNG; GS is a grind, mostly against RNG - pretty much all endgame content is a grind, involving RNG. There's housing, with abysmal availability; there are dungeons and trials to repeat over and over again... and that's basically it? Grinds and RNG are not the issue themselves; the issue is the proportions and what they exactly entail (see more repetition of things you've already gotten bored to death with by the time you hit your first lv50).

    I can totally understand the bitterness, I feel it myself way too often.



    AND THEN WE'RE EVEN SEVERELY LIMITED IN EXPRESSING OUR THOUGHTS, FOR NO VALID REASON. REMOVE THE GODSDAMNED CHARACTER LIMIT PLEASE.
    (14)
    Last edited by BreathlessTao; 04-13-2015 at 04:09 PM.

  2. #12
    Player
    Silverbear's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Sookie Silverbear
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Hakuro89 View Post
    The only thing that's been bothering me has been the gil spammer tells that have been noticeably increasing in volume every single day. Sure, /busy is a quick fix, but you can't receive tells from actual people that way either. It's a big problem that needs to be remedied asap, and in my opinion before anything else is addressed.
    I couldn't agree more ^^ /busy is quick fix but we shouldn't have to do that
    (2)

  3. #13
    Player
    Silverbear's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Sookie Silverbear
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    @Breathless
    You put that so much better then i did i applaud u ^^
    (2)

  4. #14
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    There is no RMT in Japan servers, if you don't believe me try create one alt at one of the Japanese servers and you will know it. So far from my experience all mmo is grind base. I agree about the house availability is limited but we can have Private Chamber, and the size of the room is slightly larger than the small house.
    (2)

  5. #15
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Silverbear View Post
    @Breathless
    You put that so much better then i did i applaud u ^^
    LOL thanks, I guess I've been saying the same things so often and for so long, I could type them up in my sleep. :'D
    (2)

  6. #16
    Player
    Sinsain's Avatar
    Join Date
    Oct 2012
    Posts
    82
    Character
    Santana Clawz
    World
    Excalibur
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Silverbear View Post
    .The Df was a great idea but since it takes ppl from muti servers you see ppl act like total douches to other players and get away with it.
    .The Df was a great idea but since it takes ppl from muti servers you see ppl act like total douches to other players and get away with it

    This. I completely agree with this.
    (3)

  7. #17
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by BreathlessTao View Post
    I can totally relate to everything OP said. Delivering so much new(/"new") content so often is nice, but, like, HELLO, when certain base issues keep persisting for months (for more than a year now), perhaps they should slow down on the new content and fix those issues first - issues that affect the game as a whole, as opposed to some specific mechanics or just a small percentage of the players, should be top priority at all times. It just doesn't feel like they are.
    Do you really think the playerbase would be fine with them releasing less content? I wouldn't be so sure, and I wouldn't be okay with it myself. They have to find a way to fix some of the problems on the side, which they probably are, it's just taking a lot longer that way.

    As for the network issues - sure, it might be client-side too. But the thing here is, I've not met one person so far that would be a total "virgin" when it comes to experiencing 90k, awful lag, and the like. I can't and won't believe that it's individual issues with people's own configurations/connections, especially when they have no problems staying connected to the internet outside of FFXIV.
    Have SE made a bad choice on server location? Yes. Does NA internet infrastructure suck? YES

    As much as it might seem like the servers fault for lag and other things, if you have ever used WTFast premium or something else that works as good, you'll know that you can get a very stable connection with as low ping as possible. And the only 90k errors I've seen for the past months since I got premium, is problems with WTFast itself actually... Maybe I've gotten 1-2 DCs that wasn't because of it, but that doesn't mean it's SEs servers fault, cause there are many things that can go wrong on the way to those servers.

    It was a bad choice to place the servers there, and it's giving people even more problems than you would normally get from a server in US.

    We have to remember that moving servers are a very expensive thing to do, and they are spending a lot on the EU servers move coming up. Maybe SE thought the internet would be like in Japan and most parts of EU, but NA is just pathetic on that part sadly.

    The grinds and rng? Sure, they both are integral parts of mmorpgs. But there should be a limit to them, especially in Final Fantasy, a game with a long history of focus on story and characters. And if you don't think that's a valid argument, just think of this: when it's not fun anymore, you're doing it wrong. Relics are a grind, on several levels against RNG; crafting and gathering are a grind, on several levels against RNG; GS is a grind, mostly against RNG - pretty much all endgame content is a grind, involving RNG. There's housing, with abysmal availability; there are dungeons and trials to repeat over and over again... and that's basically it? Grinds and RNG are not the issue themselves; the issue is the proportions and what they exactly entail (see more repetition of things you've already gotten bored to death with by the time you hit your first lv50).

    I can totally understand the bitterness, I feel it myself way too often.
    I would like to see content that isn't as much grind too, but if they just remove a big portion of the grind we have right now, people would quit because of not having anything to do... It's already a big challenge for SE to keep people satisfied for 6 months (new raids), having less grind would just kill the game to be honest. I don't understand what you mean by "when it's not fun anymore, you're doing it wrong"... If there is no grind and I get what I need immediately, how would you not be bored way before new content comes out? You would be fully geared on all your jobs halfway to the next big patch.

    Grinds is not a good thing, but unless a developer can produce a ton more content to make up for the time sink, then you can't remove the grinds.


    AND THEN WE'RE EVEN SEVERELY LIMITED IN EXPRESSING OUR THOUGHTS, FOR NO VALID REASON. REMOVE THE GODSDAMNED CHARACTER LIMIT PLEASE.
    You can make 8(?) characters per server... and it's a game where you don't have to make more than one character. Some people still wants alt chars, but 8 isn't that low compared to other MMOs, so I don't really understand what you mean.

    Do you really need 1 char for every job or something? or even more....
    (2)
    Last edited by Craiger; 04-13-2015 at 04:45 PM.

  8. #18
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Gramul View Post
    Someday we'll find a better way to keep people playing other than just popcorn content over and over.
    I play MMORPGs because they don't end , but maybe that's just related to me.

    IMO I've yet to find a MMORPG team as hardworking as the FFXIV team. I love this game because it is just fun to play!
    (2)

  9. #19
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Chiramu View Post
    it is just fun to play!
    Can you elaborate on that? Fun is a very nebulous and personal concept. I like to hear specifics.
    (4)

  10. #20
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Sorry, long post is long, so... under the cut.

    Quote Originally Posted by Craiger View Post
    Do you really think the playerbase would be fine with them releasing less content? I wouldn't be so sure, and I wouldn't be okay with it myself. They have to find a way to fix some of the problems on the side, which they probably are, it's just taking a lot longer that way.
    Never meant to imply people would be ok with getting less content. But if in exchange got core issues fixed, it would be us who benefit from that on the long run, so perhaps that should be more important than some angry outcries on the forum - where they don't even bother with most posts/threads anyway. And to be honest, from what I hear, most other MMOs (yes, even sub-based ones) deliver way less content, way less often, and they still don't go bankrupt. This ~3months update cycle for new content - it's something they set for themselves. And with how often we're being told that the team is small and that their focus lies elsewhere - it seems to me it is quite the strain on them.

    Quote Originally Posted by Craiger View Post
    Have SE made a bad choice on server location? Yes. Does NA internet infrastructure suck? YES

    As much as it might seem like the servers fault for lag and other things, if you have ever used WTFast premium or something else that works as good, you'll know that you can get a very stable connection with as low ping as possible. And the only 90k errors I've seen for the past months since I got premium, is problems with WTFast itself actually... Maybe I've gotten 1-2 DCs that wasn't because of it, but that doesn't mean it's SEs servers fault, cause there are many things that can go wrong on the way to those servers.

    It was a bad choice to place the servers there, and it's giving people even more problems than you would normally get from a server in US.

    We have to remember that moving servers are a very expensive thing to do, and they are spending a lot on the EU servers move coming up. Maybe SE thought the internet would be like in Japan and most parts of EU, but NA is just pathetic on that part sadly.
    ...so, because SE made a poor choice in server placement and because the internet sucks in NA, I'm supposed to be paying for a 3rd party solution to actually be able to enjoy their game that I'm already paying money for, else just take the "punishment" for not living in Japan? Idk if that sounds perfectly acceptable to you, but to me it isn't. No online game should come with the condition of having to subscribe to whatever 3rd party service to enjoy it without constant interruptions - they chose to release it internationally, from then on it's their responsibility to provide the same level of adequate service everywhere. If the ISP's client side sucks so much, yes, the player can (and after a while probably will) go to something else, if there is another option - many times there isn't. If the ISP's corporate/server side sucks, it's not up to the consumer, who pays for their service, to find workarounds to it. Yes, I'm aware of the fact that moving servers is expensive - how is that my problem though? I'm giving them my money. And quite frankly, with the fact that so many sites reported that it had basically been FFXIV that had turned a profit for SE last year, it's plain ridiculous to still be given the server/network limitations excuse over and over and over again, for so many things (that even free games don't have issues with), one and a half year after launch - basically giving the impression that yes, the employers are paid and the basic upkeep/development costs are paid, but no, there's no money actually being invested into the game. The whole network issue gets even more ridiculous if you think of how restricted they still keep certain things to "save bandwidth", to have less data that needs to be transferred every time: in no other game have I ever heard this being the reason for having so few hairstyles or face options or such.


    Quote Originally Posted by Craiger View Post
    I would like to see content that isn't as much grind too, but if they just remove a big portion of the grind we have right now, people would quit because of not having anything to do... It's already a big challenge for SE to keep people satisfied for 6 months (new raids), having less grind would just kill the game to be honest. I don't understand what you mean by "when it's not fun anymore, you're doing it wrong"... If there is no grind and I get what I need immediately, how would you not be bored way before new content comes out? You would be fully geared on all your jobs halfway to the next big patch.

    Grinds is not a good thing, but unless a developer can produce a ton more content to make up for the time sink, then you can't remove the grinds.
    /sigh
    I didn't say I want grinds removed. I'm arguing that the amount should be reduced because it's way too much. I see too many people complaining about it, with only the rare exception saying they love all of it. I don't think people who hate grinds will do them - meaning they "don't have anything to do", so it's just as good a reason for them to quit as not having new content. It's not "content" for someone who doesn't do it, and again, I see way more people upset than ecstatic about it. And that's just what I meant, the grinds are no fun for most of us, especially in this amount. It's clear, because there have been numerous threads about it. It does show, I think, that they are doing it wrong, and that they shouldn't be doing it. But they still do.
    I have listed, not so long ago, all the content I don't do (mostly the grinds, and the endgame raids/primals) - it's so much I've been asked several times since then about what do I actually do? And guess what, there's still plenty to do in this game. Yes, some people rush and burn through everything - but I don't think they are even close to being a majority; more like a top few percent. Are they more vocal? Perhaps, because they are "hardcore", because they are "bored", because they "don't have anything to do". But like I said, I do believe they are only a few % minority - and quite honestly, I fail to understand why SE seems to be working for them, especially when there are, as pointed out, quite more pressing, more basic issues with the game, than new content (let's not even go into how "new" that content is in any given patch). They should have to supplying 10 new dungeons/raids and at least half a dozen new primals every months (if not two weeks), because that's how fast some people go, that's what they enjoy. But hey, if you get a pie and you eat it all at once, because that's how you enjoy it, you should not be complaining that you have no more when you see someone else, half a day later, with half their pie still intact - you both were given the same thing for the same price. It was your choice how fast you ate it.

    Quote Originally Posted by Craiger View Post
    You can make 8(?) characters per server... and it's a game where you don't have to make more than one character. Some people still wants alt chars, but 8 isn't that low compared to other MMOs, so I don't really understand what you mean.

    Do you really need 1 char for every job or something? or even more....
    No, no, I don't mean those characters. I mean the ridiculous 1k character limit per post on here - that is way inadequate and can so easily be bypassed, it's nothing more than an annoyance and it's questionable at the very least whether it has a point to justify its existence at all.
    (7)

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