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  1. #1
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Stupid mobile site doesn't allow deleting or editing it seems.

    Anyway what I was say is that you're in a party and are the only healer (by choice or design), and you find the fight to be abnormally heal intensive or raise intensive (people eating AoEs), which job is going to run out of MP first? It's going to be the WHM. Why? Shroud of Saints' inferior design. Again, as I stated before, functionally as healers both jobs can do the fight. However, when it comes down to flexibility, SCH has an extreme edge on WHM when dealing with unpredictability in your party.

    WHM is at a disadvantage because of these limitations. The question is why these limitations exist in the first place, especially since SE designed every fight in the game to be doable by any healer. Why should WHM be so much more dependent on a decent party (or at least a BRD for a lackluster party) when SCH can do the SAME job with more independence? It's a question of fairness, not functionality.
    (4)

  2. #2
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Velox View Post
    Stupid mobile site doesn't allow deleting or editing it seems.

    Anyway what I was say is that you're in a party and are the only healer (by choice or design), and you find the fight to be abnormally heal intensive or raise intensive (people eating AoEs), which job is going to run out of MP first? It's going to be the WHM. Why? Shroud of Saints' inferior design. Again, as I stated before, functionally as healers both jobs can do the fight. However, when it comes down to flexibility, SCH has an extreme edge on WHM when dealing with unpredictability in your party.

    WHM is at a disadvantage because of these limitations. The question is why these limitations exist in the first place, especially since SE designed every fight in the game to be doable by any healer. Why should WHM be so much more dependent on a decent party (or at least a BRD for a lackluster party) when SCH can do the SAME job with more independence? It's a question of fairness, not functionality.
    If in 4 man content you are having so many issues as a healer, the problem does not lie with the healing class you play but the ineptitude of the party. Or even it could lie with the inability of the healer to play their class well.

    Raise intensive fights like the analogy you are basing your argument on means the problem solely lies with the party.

    When we practice raids for the first time, non of us come to the conclusion that its better to take 2 SCH since there will be more raising to do whilst learning content.

    Also, WHM aoe healing >>>>> SCH aoe healing. "Healing intensive" can also mean aoe burst healing intensive, where the SCH is truely gimped compared to WHM.

    EDIT, and yes, this does mean that the OP is entirely correct with how this thread is devolving into yet another one of people going SCH=Rose Tinted God, WHM=problem with class, not my ability with it.
    (1)

  3. #3
    Player
    TetsuyaHikari's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    248
    Character
    Celes Reinhardt
    World
    Excalibur
    Main Class
    Paladin Lv 70
    I'm already expecting the DRK hate to come back, so I'm prepared, lol.
    (0)

  4. 04-20-2015 01:19 AM
    Reason
    messed up on mobile app tring to respond