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  1. #81
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gilthas View Post
    Again, you're just pulling excuses out of your rear. In FFXI the new jobs were also located in the new expansion areas, so there is abosultely nothing preventing them from doing the same here.
    Wouldn't change anything in XIV. Have still to do 2.55 mainstory to enter the new zones
    (0)

  2. #82
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Starlord View Post
    From a person that is at 2.55 and about to reach the new jobs, this doesn't affect me ( obviously). If I were starting out new, I would already have the mindset of (Leveling up to reach new content/jobs/whatever). I would know what I am getting myself into from the beginning. I am sure there's at least 1 job/class out of the starting jobs you will enjoy and level it up to finish the story. I just find it hard to imagine 1 person hating all the jobs from 2.0 thus never enjoying the game to reach the newer jobs.

    I see this as "A Goal to reach to obtain these new jobs". I am a person that doesn't like to be handed anything on a silver platter. So personally I would be "okay" with this decision.
    I just literally said I don't enjoy any of the current jobs at all. It has nothing to do with being handed things on a silver platter, I don't mind if you force me to level all other classes to 50 before I can be one of the new ones, but don't force me to do the fun part of the game (storyline) as a job I don't like. I want that part to be fun and enjoyable, not something I just want to get through so I can finally start on the job I want to be. Do you see the difference (this is not me trying to make some snide remark, I really think there is a big difference is all)?
    (4)

  3. #83
    Player
    Nanaho's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    251
    Character
    Palamula Anamaleth
    World
    Faerie
    Main Class
    Lancer Lv 51
    Quote Originally Posted by WellFooled View Post
    I love the leveling experience too, I think some of the most fun I have in game is while leveling up a new class. I would have preferred starting at level one, like you, but level 30 is a good compromise. Since each level takes more exp to gain than the last they're not cutting out nearly as much leveling time as you might at first imagine.
    Considering lvl 41 is only half the EXP you need to get from 41 to 50, yeah it's not like they're cutting out a ton of EXP like you said, so it's moot either way. but im glad for this, lvling in XIV is drop dead boring. im one of the rare fews who liked EXP PTs though in 1.0 days over the dugneon/Fate grind it is now. :x so maybe im just weird.
    (1)

  4. #84
    Player
    Tyrn's Avatar
    Join Date
    Oct 2014
    Posts
    319
    Character
    Tyrnia Edil
    World
    Odin
    Main Class
    Warrior Lv 90
    I'm glad they decided to have them start at 30, after leveling all current jobs to 50 I'm really tired of the incredibly boring low level dungeons where you have 2 buttons and the monsters have almost no mechanics so I prefer not going through them again.
    (1)

  5. #85
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    I've done the leveling 1-50 in those zones like 9x over & more on alt's & with friend's.

    If you want more of that experience, do it with the current Classes & on Alt's.

    You're welcome at level 30 for the new Jobs to go & visit those regions all you like too.

    NO!

    Level 30 is perfect.


    Certainly, they'll do something akin to WoW's Death Knight where they introduce the Jobs' abilities at slower intervals from like 30-40 or something to get you acquainted at a slower pace so you can be eased into the Job.

    If you never experienced that, WoW's Death Knight started at the level cap & for the first number of levels you unlocked abilities at a slow pace, as if you were going from level 1-50.


    Quote Originally Posted by Nestama View Post
    ...for people just getting into the game, it's not fair on them that something they paid for is inaccessible on release...
    IT'S AN EXPANSION.

    Makes zero sense that people just getting into the game should have the full benefits of the expanded content.

    It EXPANDS UPON prior content.
    (6)
    Last edited by PlumpyMcduff; 04-12-2015 at 02:06 AM.

  6. #86
    Player
    NoloeTazier's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    865
    Character
    Noloe Tazier
    World
    Balmung
    Main Class
    Gladiator Lv 80
    This is pretty funny, new players who come in 3.0 are stuck leveling 1-30 with terrible queues while everyone else begins immediately at level 30 with their new Jobs. Fact is the majority of people going into 3.0 have all the current DoW / DoM at 50. So we're going to be leveling the new Jobs. New 3.0 players are ultimately screwed when it comes to queues.
    (2)
    Check out my Lore posts:
    An Eorzean Timeline: http://forum.square-enix.com/ffxiv/threads/64377-An-Eorzean-Timeline-Reborn

  7. #87
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    Quote Originally Posted by NoloeTazier View Post
    This is pretty funny, new players who come in 3.0 are stuck leveling 1-30 with terrible queues while everyone else begins immediately at level 30 with their new Jobs. Fact is the majority of people going into 3.0 have all the current DoW / DoM at 50. So we're going to be leveling the new Jobs. New 3.0 players are ultimately screwed when it comes to queues.
    Low-Level Roulette is still the best way to level.

    There will be rebalancing of lower level contents.

    I'm sure they've thought of this & have a plan (e.g. GC Mercenaries).

    So on & so forth.
    (0)

  8. #88
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by NoloeTazier View Post
    This is pretty funny, new players who come in 3.0 are stuck leveling 1-30 with terrible queues while everyone else begins immediately at level 30 with their new Jobs. Fact is the majority of people going into 3.0 have all the current DoW / DoM at 50. So we're going to be leveling the new Jobs. New 3.0 players are ultimately screwed when it comes to queues.
    Duty Roulette
    (2)

  9. #89
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Felis View Post
    how many jobs have you leveled up from 1-29 in XIV? ^^

    People can also just do FATEs from 1-30 (10 FATEs for every 5 level range) and the lv17-30 dungeons 3 times each. This should be like level up from 1-30


    Is semantics and bad arguments all you have to offer?

    Your suggestion obviously does not give the same experience as being able to level a job from 1 to 30.

    The quest to unlock Dragoon is found in Coerthas, a job that is intimately linked to Ishgard. So the relevance of your Rogue argument is zero.

    All the new zones being locked behind the 2.0 MSQ is also a pitiable argument because there's no reason to have all the new zones locked either.
    (0)

  10. #90
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    This is quite unfortunate, but not just because I too enjoy leveling from level 1 onward, learning how each skill works and when/where to use it in a rotation for what works for me. No, this is a shame because everyone who is going to be leveling up the new jobs will have 0 interaction with new players who may be joining after the expansion for dungeons before Haukke Manor (level 28). There's 5 other dungeons before that, all of which need to be done to progress in the story. And aside from low level roulette, we're not likely to be queing for those dungeons.

    That's just a shame. I remember leveling my first few jobs while the game was still new, it wasn't hard to get into a dungeon as a dps because everyone was doing them to level up and for the story. New players just won't have that experience because all the 'Already-level-50' players won't be running the dungeons they need to catch up.

    I'm a little surprised they went with level 30 and not 15. I get not starting them at level 1, but excluding them from assisting new players in dungeons is an odd decision to say the least. You have a force of people who are going to be leveling up jobs all together, yet alienate them from new players that are just starting out? Just doesn't seem right.
    (2)

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