Short answer: No
Longer answer: Still no.



Short answer: No
Longer answer: Still no.



I'm looking forward to what they are going to do to PvP in Heavensward. As near as I can figure, we will be getting some new maps. I completely agree with the OP that the GC restrictions is what really hurts PvP in this game. It's tough enough putting PvP into a heavily co-operative MMO like FF with little history of any PvP in the franchise but to restrict it by GC AND have 72 players as the optimal setup? Nobel concepts and makes sense from a lore standpoint but it was almost inevitable to see participation decline. I love the Gear and its why I PvP'ed (looking forward to the DRK, ARC and MCH gears and what the higher tierd gear will look like).
I'm hoping to see a Summoners Rift/DOTA map and a 5v5 of party roles. I doubt this will come but whatever they make for a new map NEEDS to have no GC restrictions. Please fix PvP so i can get my DRG gear! I queue for it every day and I'm lucky to get one or two matches in.


I don't know about you. But I had the distinct pleasure of seeing a single Ninja manage to kill three people by himself(myself included since I was the original target). Yes, skill IS required in this game. It comes down to the job you are playing. If you're playing Black Mage, no, not necessarily if you're just turrenting. But if you're in the presence of a 1v1. What you going to do? Scathe won't save you. Bind? Sleep? You wake them up or unbind them you're in a world of hurt. As for Dark Souls...Roll, Roll, Roll, Roll. Roll, Abuse Latency back stab. Roll, Roll. Or the typical caster with ridiculous power behind casts. No really. I don't feel like there's as much skill there in Dark Souls personally. But I digress.

I forgot to add, the Adrenaline bar completely ruins any sort of possibility to play correctly.
It's always full and people are always getting 1 shot...
I don't think it should be removed, but the dmg should be nerfed on it. reduced by half I'd say.
Atleast not 1 shot from full hp -_-
I'd pvp more if more people pvp'd. Pretty much what everyone feels I would guess. Bad cycle but pvp just needs to be made more fun to do anything about it
Truly, no offense meant.
But this' a prime example of why not to post a PVP discussion in General Discussion.
Another prime example.
You're going to just get a ton of people who dislike or have no interest in PVP IN GENERAL saying "no," because it makes no difference to them... they just aren't PVPer's.
SE's going to look at this thread & see a lack of interest or see players indifferent & think it's Ok to leave it as-is which' NOT OKAY.
You're speaking to the wrong audience dude, please move your thread to the PVP Forum.
There's plenty of interest in FFXIV's PVP, tons of people WANT to PVP in this game but feel hindered by broken Queue Times & GC Restriction.
A good portion of this thread will inevitably comprise a lot of people who could care less which isn't a bad thing, we just don't want SE to think that means their isn't enough generated interested to merit further PVP additions/adjustments
People would inevitably PVP more if they could do so with friends more easily. The GC Restriction is slaughtering PVP.
Last edited by PlumpyMcduff; 04-11-2015 at 03:16 AM.



What you who love pvp don't seem to understand is that you're a vocal minority. You represent a small population of players. For every 500~1000 players there's only a handful that enjoy pvp enough to care. This is what you're up against. The problem isn't getting them to love pvp as you do, that will never happen. The problem is giving them a reason to even try, something that has an impact on their non-pvp time. That something doesn't exist right now and until it does you're just going to have to roll with it.




I'd probably try PVP again if they got rid of the extra skills.
Removing GC restrictions is a good thing but it wouldn't make me any more interested in PVP then I am right now.
This is a Themepark MMO.What you who love pvp don't seem to understand is that you're a vocal minority. You represent a small population of players. For every 500~1000 players there's only a handful that enjoy pvp enough to care. This is what you're up against. The problem isn't getting them to love pvp as you do, that will never happen. The problem is giving them a reason to even try, something that has an impact on their non-pvp time. That something doesn't exist right now and until it does you're just going to have to roll with it.
I'd venture to say that the game has practically as few (or similarly few) people interested in:
1) raiding, 2) glamour, 3) chocobo racing, 4) main story, 5) social-factor, 6) crafting/gathering, 7) collecting, 8) housing, 9) triple triad & so forth.
There IS plenty of interest in PVP by enough players to merit it's continued development & support; that something DOES EXIST, you just don't see it.
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