Yeah youre making up assumptions. You have no way to prove that a significant portion of the games population would drop MS DF completely if SE made timed cutscenes a requirement. Specially when you know that new player boost rewards. Furthermore, SE has the ability to boost rewards itself to compensate for the extra time (on average) that a player may take. SE can literally force every cutscene on everyone, every single time ... hell they can slow it down, double the amount of cutscenes and still make it the fastest way in game to aquire any reward they deem worthy. So for the 100th time, that argument is not only thin, but irrelevant.
I love how most of you are completely dismissing the fact DF is the feature where new players are not only pointed towards in the very quest objective, but have a much lower chance than a veteran at actually successfully forming a like minded group by other means. You have a server chock full of experienced players, primed, geared, and eager for speed runs, have a better chance at being in a good active FC, part of Linkshells, etc ... yet DF is the one place you want to go and piss on newbies cheerios. You are well versed, and can easily form your own efficient groups, that will likely stick around run after run farming whatever it is they need ... but no. Screw those guys, let them quit, "good riddance".... "WE'RE THE MAJORITY!"
... but tell me again how newbies trying to experience the game as designed are just the different side of the same "jerk" coin. Because it seems to me anyone that isnt all about "me, myself, and I" can cut a new player some slack given the circumstances.
lol, just out of curiosity, since being an "apathetic jerk" can sometimes be contagious. Is there a way to tell if im the newbie watching the cutscenes? So say if that "1 or more players" things comes up and I, as a vet, decided I dont want to carry cutscene viewers through bosses, I could do that? Why should I? The speed runners dont seem to mind. Hmm ... interesting.