Quote Originally Posted by syntaxlies View Post
in GW2 sine none of the mobs can be claimed anyone can attacked them. The more people that attack the hard the mob gets cause it unlocks special moves(some of which could be healing moves which would give it more HP). the rewards are tiered gold, silver, bronze. whoever participates in the most battle gets the highest amount of reward while someone who shows up at the end less. There is plenty of information out on the game you just have to look for it. Al this info came from the developers so it should be pretty accurate.
I knew the game scaled you down in levels when entering different zones, but was completely unaware of it scaling the mobs mid-fight. That sounds incredible to be honest. But the fact remains, we'll likely never see this in FFXIV.

The system may fit with GW2, but I'm still very uncertain of the effects of its implementation in XIV.