Quote Originally Posted by Xatsh View Post
Would hurt players too... Look at Aion's ganking problem

Rival linkshell claims X mob go kill them, Rival Ls is gathering for Dungeons Go kill them, Rival linkshell member just raised up at a Aetherit gate camp their body until you force them to just log off.

The kind of PvP you describe would basically kill the game more of less.
Pretty much all of the above is wrong in one way or another.

1. Aion is a pvp-centric game.
2. Aion doesn't have a ganking problem, since they essentially nerfed the rifting system that sponsored it. Even back when rifting was rampant, you could avoid being ganked fairly easily. In my trek from 1-40, I was ganked perhaps a dozen times total, split evenly between Eltnen and Heiron. If I had really wanted to avoid it, I could have simply jumped over to Theobomos.
3. Said pvp has hardly killed Aion. Last time I checked, Aion was pushing 4.5 million subscribers worldwide, which is hardly what I would call dying.

Though, oddly enough, I've never ran across a bot in the Abyss. I wonder why...