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  1. #211
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Giving this a much needed bump.
    (0)

  2. #212
    Player
    DreadRabbit's Avatar
    Join Date
    Feb 2015
    Posts
    525
    Character
    Evy Malaguld
    World
    Mateus
    Main Class
    Thaumaturge Lv 58
    I will sign, most certainly. Though, why not just gate the player search function by a level lock or something? Because that's how these RMT bots are finding people to send them tells and friend requests (or at least I imagine). They find you in player search, send you and massive amounts of others two to three quick ads, character deletes itself, rinse and repeat. If you make it so that fresh level ones can't use the player search feature that might drastically reduce the use of this tactic. Granted, they'll then resort to shout ads, but those seem to get caught a lot quicker than the /tell kinds.
    (2)

  3. #213
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by DreadRabbit View Post
    I will sign, most certainly. Though, why not just gate the player search function by a level lock or something? Because that's how these RMT bots are finding people to send them tells and friend requests (or at least I imagine). They find you in player search, send you and massive amounts of others two to three quick ads, character deletes itself, rinse and repeat. If you make it so that fresh level ones can't use the player search feature that might drastically reduce the use of this tactic. Granted, they'll then resort to shout ads, but those seem to get caught a lot quicker than the /tell kinds.
    Tbh, level gating is the idea I am most in favor of. Not just for player search, but for /tells I would also not have a problem with. If you are below level 10 for example, you cannot whisper anyone unless they whisper you first. It would definitely deter them at least a little bit if they had to level to 10 each time just to get banned and have to do it over.
    (1)
    Last edited by Zabuza; 04-05-2015 at 06:07 AM.

  4. #214
    Player
    Radkat's Avatar
    Join Date
    Sep 2013
    Posts
    135
    Character
    Sylphia May
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    People like to think the right click > report idea is a great idea, but I believe it's just a waste of time. SE can already detect the ad spammers without people reporting them. It's not hard to put mechanisms in place to auto-detect spammers. The problem is that they keep coming back as new accounts. Right click>report does nothing to fix that. If every player right click> reports, there will be enough reports to DDOS the server, much less have anyone read through them.
    (0)

  5. #215
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    /signed

    I'm sick of having to /busy in order to not be spammed.

    I seriously don't understand how and why we don't have a "Report Spammer" feature built into the game via right clicking. If an account whispers 5 people and even 3 of them flag it as spam, then remove the account's ability to whisper for 24 hours, minimum.
    (2)

  6. #216
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Zabuza View Post
    Tbh, level gating is the idea I am most in favor of. Not just for player search, but for /tells I would also not have a problem with. If you are below level 10 for example, you cannot whisper anyone unless they whisper you first. It would definitely deter them at least a little bit if they had to level to 10 each time just to get banned and have to do it over.
    It wouldn't deter spam bots nearly as much as it would deter genuine players, though, simply because the spam bots could adjust to it. Once the rule is in place, the spam bots' scripts would be updated to level to wherever the requirement is and then start their spam. Sure, it might stop it for the first day or two, until the gil sellers get those scripts updated, but after that it wouldn't really have any effect, at least not on them.

    It would, however, continue to affect all actual new players who joined to meet up with their friends but are now excluded from being able to find them or talk to them. Now, admittedly, not all new players will care. Those who don't have friends already here or joining at the same time probably wouldn't have much reason to use player search during their first few levels anyway. But I'd rather avoid solutions that would drive away those who do.
    (0)

  7. #217
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    I guess if two new players who were friends got into the game at the same time they could not whisper each other. Truth be told, ruling everything out then, custom chat filters and banning the gilbuyers are probably the only effective measures.

    To be honest, right click report function will make it more convenient for sure, but you guys forget these RMT can just make account after account. That very same fact is the reason increased blacklist capacity won't do too much either. I merely suggest those things because they are easy to implement and will ease the player's minds a bit. Not to mention they should be the standard for MMOs nowadays. But it's really a band-aid and not a cure.
    (0)
    Last edited by Zabuza; 04-05-2015 at 09:04 AM.

  8. #218
    Player
    spardamaddhatter's Avatar
    Join Date
    Apr 2015
    Posts
    1
    Character
    Sparda Maddhatter
    World
    Goblin
    Main Class
    Gladiator Lv 50
    /sign Sparda MaddHatter (goblin)
    (0)

  9. #219
    Player
    Tincuptaru's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    8
    Character
    Kaiya Yinme
    World
    Jenova
    Main Class
    Pugilist Lv 18
    Quote Originally Posted by Zabuza View Post
    I guess if two new players who were friends got into the game at the same time they could not whisper each other. Truth be told, ruling everything out then, custom chat filters and banning the gilbuyers are probably the only effective measures.
    Most of the time when I am playing with a friend in a new game we use Teamspeak or Skype. We hardly use the chat function at all. If I am meeting new people naturally I will want to text with them over Skype as I don't know them. I have been in MMOs with a tell gate of at least level 10 I've seen some with a tell gate of level 20 to combat the RMT spam. Often times in order to get rid of a disease you need a cure with some side effects.
    (1)

  10. #220
    Player
    illu45's Avatar
    Join Date
    Apr 2015
    Posts
    4
    Character
    Ramor Fang
    World
    Malboro
    Main Class
    Archer Lv 38
    As a new player, I agree that the gill selling spam seems pretty out of control. Unless I set myself to /busy, I get at least 10 tells every half hour of gameplay. There's also lots of gill selling spam in Gridania etc. I've been adding players to my blocklist and reporting them when I have the time, but the number of tells I get doesn't seem to decrease. Has there been any official response to this by Square Enix?

    Personally, I think that levelgating the player list (and possibly the /tell command, which is already disabled on free trial accounts regardless of level) would be a good way to go. I don't know much about bot scripting, but it strikes me that it is much harder to write a script that would level a character to level 10 than it is to make a script that creates a new character and spams people.

    /petition signed as Ramor Fang (Lumia)
    (1)

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