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  1. #11
    Player
    joe30174's Avatar
    Join Date
    Mar 2015
    Posts
    36
    Character
    Liam Kneel
    World
    Brynhildr
    Main Class
    Gladiator Lv 57
    Quote Originally Posted by Chek View Post
    Having 3 dps, 1 healer and 1 tank doesn't slow down dps queues in other games, doubt it would here. Last time I played WoW it was like 45 minutes for me as dps, this game is actually the lowest I've ever seen for dps sadly.
    Its hard comparing this to another game though. On wow if they changed 3 dps to 2 it may be longer than 45 minutes. Idk, it just seems like it would make sense that if there were more dps per tank/healer the dps would queue faster because dpsare waiting for tanks/healers. But surprisingly everyone is saying fps queues aren't a problem, which is good.
    (1)

  2. #12
    Player
    jazo's Avatar
    Join Date
    Sep 2013
    Posts
    370
    Character
    Aliane Redwyne
    World
    Shiva
    Main Class
    Samurai Lv 80
    FFXI Style NPC that tank/heal if no player was founf in like... 10-15 min, even if their AI were not that good would help, even... make DPS more careful to not steal much agro or rush???? Dunno,maybe a couple of selectionable npc at start of dungeon that play different so party have a run more adapted

    I'm asking for much, but yeah

    Other option, less develop consuming, would be to let 3-4 dps join and give them an echo that boost their defenses or gives them regen.

    Or the most dificult way to solve it: Make the community less elitist/whiny to tanks/healers that are just trying to have fun and learn, and give veterans a incentive to help new players
    (2)

  3. #13
    Player
    joe30174's Avatar
    Join Date
    Mar 2015
    Posts
    36
    Character
    Liam Kneel
    World
    Brynhildr
    Main Class
    Gladiator Lv 57
    Quote Originally Posted by jazo View Post
    Or the most dificult way to solve it: Make the community less elitist/whiny to tanks/healers that are just trying to have fun and learn, and give veterans a incentive to help new players
    We can say goodbye to this option lol. I'm not necessarily new, but I progress slow due to my schedule. Luckily, I haven't ran into any elitists yet, but I haven't reached the high end raids and stuff. I know they exist though.
    (0)

  4. #14
    Player
    Kuurei's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Kurei Hitaka
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by joe30174 View Post
    We can say goodbye to this option lol. I'm not necessarily new, but I progress slow due to my schedule. Luckily, I haven't ran into any elitists yet, but I haven't reached the high end raids and stuff. I know they exist though.
    DPS and Healers try this to me all the time in pre-50 stuff, honestly, with the whole elitist/whiny spiel :P I threaten the DPS with putting them back in the queue and tell the healers to pipe down till we start wiping more than once a boss, unless they'd like to be the meatshield instead.
    (0)

  5. #15
    Player
    joe30174's Avatar
    Join Date
    Mar 2015
    Posts
    36
    Character
    Liam Kneel
    World
    Brynhildr
    Main Class
    Gladiator Lv 57
    Quote Originally Posted by Kuurei View Post
    DPS and Healers try this to me all the time in pre-50 stuff, honestly, with the whole elitist/whiny spiel :P I threaten the DPS with putting them back in the queue and tell the healers to pipe down till we start wiping more than once a boss, unless they'd like to be the meatshield instead.
    I guess I just get lucky. Well the first bit of dungeons were super easy. After they started getting a little more difficult I said I was new and made a couple of mistakes. The worst reactions to my mistakes were just talkative people becoming less talkative. I figured post-50 (not right away where people zip through dungeons like the first couple of raids) is where most elitists would be.
    (0)

  6. #16
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    As a healer I had dps keep getting cleaved by being in front with the tank all I was thinking of this song in my head and wish for them to listen to it :P https://www.youtube.com/watch?v=6viGS-T9QF0
    (2)

  7. #17
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    I really don't see how people can argue that a 1:1:3 ratio wouldn't decrease queue times for DPS. It is just a mathematical fact. Look at world of darkness and syrcus tower if you don't believe math.
    (3)

  8. #18
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ryans View Post
    I really don't see how people can argue that a 1:1:3 ratio wouldn't decrease queue times for DPS. It is just a mathematical fact. Look at world of darkness and syrcus tower if you don't believe math.

    I disagree. Before the weekly quests that gave out the carbon stuff came out, it was damn difficult to find people in DF signing up for the LOTA and even ST because there was no incentive to do them. They were old content with outdated rewards, thus no one had a reason to do them. Even certain trials don't get attention anymore due to everyone already getting what they want.
    (1)

  9. #19
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by joe30174 View Post
    They should also consider the fact that 5 mans are more fun than 4.
    Yeah it's just my opinion; I wonder what the general population would prefer.
    Depends really. The advantage of 4 man parties over 5 is that, as a DPS, you pull more weight.
    (0)

  10. #20
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Ultimately, they need to make being a healer or tank just as fun as DPS to play, in order to get a more even mix. I don't know how to do that. 3 dps insted of 2 would help, but it would only be a temporary solution.
    (0)

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