They should also consider the fact that 5 mans are more fun than 4.
Yeah it's just my opinion; I wonder what the general population would prefer.
Ultimately, they need to make being a healer or tank just as fun as DPS to play, in order to get a more even mix. I don't know how to do that. 3 dps insted of 2 would help, but it would only be a temporary solution.
It's not so much about whether or not healer and tank is fun to play, but the responsibilities those two classes carry. As a DPS, all you gotta do is spam the hell out of your moves for those MAD DEEPS. Healers have to micromanage their MP, the HP of everyone, who to revive and when, removing debuffs, buffing the party, etc. Tanks have to maintain hate at all times and yank hate off other players that got them. Healers and tanks get so much flak if they even screw up once and having a bad healer/tank is just as bad.
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