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  1. #1
    Player
    joe30174's Avatar
    Join Date
    Mar 2015
    Posts
    36
    Character
    Liam Kneel
    World
    Brynhildr
    Main Class
    Gladiator Lv 57
    Quote Originally Posted by DoctorPepper View Post

    That said, this suggestion has been made a lot already and the devs have only taken it into consideration for 24 mans so far.
    They should also consider the fact that 5 mans are more fun than 4.
    Yeah it's just my opinion; I wonder what the general population would prefer.
    (0)

  2. #2
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by joe30174 View Post
    They should also consider the fact that 5 mans are more fun than 4.
    Yeah it's just my opinion; I wonder what the general population would prefer.
    Depends really. The advantage of 4 man parties over 5 is that, as a DPS, you pull more weight.
    (0)

  3. #3
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Ultimately, they need to make being a healer or tank just as fun as DPS to play, in order to get a more even mix. I don't know how to do that. 3 dps insted of 2 would help, but it would only be a temporary solution.
    (0)

  4. #4
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by FaileExperiment View Post
    Ultimately, they need to make being a healer or tank just as fun as DPS to play, in order to get a more even mix. I don't know how to do that. 3 dps insted of 2 would help, but it would only be a temporary solution.
    It's not so much about whether or not healer and tank is fun to play, but the responsibilities those two classes carry. As a DPS, all you gotta do is spam the hell out of your moves for those MAD DEEPS. Healers have to micromanage their MP, the HP of everyone, who to revive and when, removing debuffs, buffing the party, etc. Tanks have to maintain hate at all times and yank hate off other players that got them. Healers and tanks get so much flak if they even screw up once and having a bad healer/tank is just as bad.
    (0)