wouldn't having future dungeons with a lite party help if they consisted of 3 dps instead of 2? for every one tank it would help 3 dps instead. Also, 5 man parties would be fun.
wouldn't having future dungeons with a lite party help if they consisted of 3 dps instead of 2? for every one tank it would help 3 dps instead. Also, 5 man parties would be fun.
It still wouldn't change anything until more people stopped playing DPS and played healer or tank. People don't want to be a healer or a tank, ergo, long wait times for DPS.
dps queues for me arent that long at all tho.. 10 min max probably more like 7 but rounded it up abit.. only queue that is long for me is pvp but its long for every1 lol
Yeah I understand that not enough people play tank or healer which is the main culprit, but having 3 dps join per tank/healer instead of 2 would have to shave off some time.
It would improve dungeon queue times regardless by reducing the number of DPS that are in the queue. The reason queues take so long on DPS isn't because there are no tanks/healers, it's because there aren't enough tanks/healers for the amount of people queued up on DPS.
That said, this suggestion has been made a lot already and the devs have only taken it into consideration for 24 mans so far.
Yeah I love pvping; I enjoy it in this game. However, My limited play time would be wasted waiting in pvp queue. Also, I'm a tank and figured dps queues were long by what people say.
They should also consider the fact that 5 mans are more fun than 4.
Yeah it's just my opinion; I wonder what the general population would prefer.
Haha pvp queues are a whole other beast all together. Those are long for tanks and healers as well I assure you.
Some of the reasons for long queues in pvp are that there is little to no incentive (set of vanity gear + mounts that take literally hundreds of hours grinding to get) and because people are locked into restrictions such as GC and the party job setup restrictions in wolves' den.
Well it's fun for me, which is enough of an incentive to play. Just the queue times lol. I guess I can have a different perspective on it. Now I love the queue time.Haha pvp queues are a whole other beast all together. Those are long for tanks and healers as well I assure you.
Some of the reasons for long queues in pvp are that there is little to no incentive (set of vanity gear + mounts that take literally hundreds of hours grinding to get) and because people are locked into restrictions such as GC and the party job setup restrictions in wolves' den.
1.) I get super excited when it is ready.
2) with slaughter being the only available lvl 50 pvp instance, I would grow to hate it if I was able to play it 50 times a day.
Having 3 dps, 1 healer and 1 tank doesn't slow down dps queues in other games, doubt it would here. Last time I played WoW it was like 45 minutes for me as dps, this game is actually the lowest I've ever seen for dps sadly.
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