Quote Originally Posted by ZephyrAM View Post
It's not bad coding, it's intentional.

Animation is everything. Nothing happens until the animation is complete. Simple as that.
This is the dumbest rumour people have been perpetuating since beginning of ARR. It is sloppy coding. SE has never said that the delay on instant abilities is intended. If it is intended:

1. How come benediction/hallowed ground go on cooldown often when your target/yourself ended up dying? If it were intended to have a "delay" then one of two things should happen when you use hallowed ground. A: your survive and hallowed ground is on cooldown or B: you die and hallowed ground is still ready. This whole "I died and hallowed ground is on cooldown" is sloppy coding.

2. There is no "animation" for stepping into sacred soil. It takes a full 1-2 seconds often when you place a sacred soil for the buff to take effect.

3. Same with Stoneskin and Adloquium and Succor. There are instants where you can cast succor, the heal will be overheal, but the shield won't mitigate any of the incoming damage.

The combat in this game is riddled with bad coding. Mudras are just the most noticeable right now.