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  1. #31
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Sessurea View Post
    Only skill that depends on ping. you'd have to live nearish the datacentre to experience nin how it was intended.

    Nin wont get changed sadly, if it's not broke for the JP players it's just not broke. Lets just hope future classes don't have issues like this.
    Or for canadian players
    (0)

  2. #32
    Player
    ChriZirhC's Avatar
    Join Date
    Feb 2014
    Posts
    204
    Character
    Chrizirhc Vanih
    World
    Tonberry
    Main Class
    Archer Lv 50
    I guess one way they can fix this is to not allow global cds disrupt your mudra combination. I know its meant to be weaved into a single gcd but some people cant attain that because of their lag. By doing this people can build their ninjutsu while going into their aeolian edge/shadow fang/dancing edge combo.

    It's not going to be the optimized dps rotation but it can still be forgiving for people experiencing that lag.
    (0)

  3. #33
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Short answer is that it's not the only thing effected. I can think of a few other scenarios where activating certain abilities too quickly can screw you the same way. For example, it is possible to transpose on a blm and have it not function at all.
    (0)

  4. #34
    Player
    Chambers's Avatar
    Join Date
    Sep 2013
    Posts
    224
    Character
    The Liar
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Hallowed Ground.

    Benediction.

    Quote Originally Posted by Tiggy View Post
    it is possible to transpose on a blm and have it not function at all.
    Yeah, I've done that a few times too...
    (0)
    Last edited by Chambers; 03-30-2015 at 09:47 AM.

  5. #35
    Player
    Discordia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    138
    Character
    Mio Kuromi
    World
    Siren
    Main Class
    Marauder Lv 63
    I have bad latency issues from time to time so I resorted to forking over some cash and using one of those ping lowering programs. It really helps when you're out in the world and you experience virtually no lag. My mudras come off without a hitch even when I think I might be spamming a tad bit too fast. However, when you go through the Duty Finder, it seems that the latency becomes a serious issue with or without any ping lowering programs. This could be a result in which dungeon environments are structurally crafted differently than the normal game world, so that it can accommodate various players from every corner of the earth. I wish ISPs would stop throttling (packet shaping), as this is the leading cause of latency.
    (0)

  6. #36
    Player
    reality_check's Avatar
    Join Date
    Aug 2013
    Posts
    614
    Character
    Jesse Branford
    World
    Adamantoise
    Main Class
    Arcanist Lv 80
    Bane after third dot to only spread two anyone?
    (0)

  7. #37
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Chambers View Post
    Hallowed Ground.

    Benediction.
    Those are just slow animation skills. It would be trivial to make them both act like lustrate, but I assume they keep them like that because they are both a form of "god mode" in a way. Also not sure if you have been playing since back then, but they were patched to activate faster. Before they were suuuuuuuuuper slow.
    (0)

  8. #38
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Mudras are actually affected by lag in the exact same way Benediction, Hallowed Ground, and Holmgang are, and in the same way all AOE is. All of these actions are tied to animations that play client-side, but need time to register serverside, so the animation can desync from what the server decides you're doing.

    If you have a poor ping, this is a consistent delay; but when you deal with packet drops (the most common issue) it's random and unpredictable. HG/Bene actually *do* become slower-firing if your ping is higher or you lose packets, because the game client doesn't send the skill effect until it's done playing the animation. (Lots of skills work like this for the sake of both balance and visual flair - for instance, chaos thrust doesn't deal any damage until its animation completes.)
    (0)
    video games are bad

  9. #39
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Krr View Post
    Mudras are actually affected by lag in the exact same way Benediction, Hallowed Ground, and Holmgang are, and in the same way all AOE is. All of these actions are tied to animations that play client-side, but need time to register serverside, so the animation can desync from what the server decides you're doing.

    If you have a poor ping, this is a consistent delay; but when you deal with packet drops (the most common issue) it's random and unpredictable. HG/Bene actually *do* become slower-firing if your ping is higher or you lose packets, because the game client doesn't send the skill effect until it's done playing the animation. (Lots of skills work like this for the sake of both balance and visual flair - for instance, chaos thrust doesn't deal any damage until its animation completes.)
    As several people have stated in other post, does not matter if you are next to the server with 20 ping, or far away with 100+, the issue will still occur. People have tried to use WTFast (which does its job) to remedy the issue but it still cannot cure the problem. I do not get packet loss, especially not when I have wtfast running, and I still deal with the issue. Any skill in this game is delayed when one experiences packet loss, but its not just skills, EVERYTHING on your screen will be delayed. That is not what we are dealing with. Our problem is particularly with mudras. My main issue is the inconsistency based upon area. My mudras are actually slower in housing areas than they are in Mor Dhona. Some dungeons they are fast and fluid, other dungeons they are sluggish. My ping does not fluxuate so the only thing I can point at is the mudra. I have tried just about anything you can think of to mess with router, ethernet card and internal internet settings on my computer, I can not get it to be smooth.
    (0)

  10. #40
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    a few things

    wtfast does not completely eliminate packet loss. you will see a mitigation of packet loss, a significant one, but you will not have zero packet loss. while it is an effective program you should definitely not trust any of its numerical statistics as they're largely marketing points

    packet loss to the server has nothing to do with ping

    some game servers are proven to be laggier than others regardless of what your 'ping' to them is. aurum vale is regularly a hellhouse of lag when the rest of the game is fine. this isn't just a nin-specific problem - some zone instance servers are just inefficient pieces of trash and minor deviations are more apparent when you're trying to do sub-1s inputs in rapid succession

    the problem is NOT specific to ninjas. i can tell you this as someone who raids, someone who's used 3 different vpn tunnelers, someone who mains the job and regularly uses like 3 different zones' dummies to do rotation experiments. it APPEARS specific to ninjas because deviations in server lag are more apparent with mudras, which, again, are half-second input windows that the NA servers do not handle correctly
    (0)
    video games are bad

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