
I'd really like to see this. Whoever enters the zone is healed. In the other stance, whoever enters the zone gets bad status removal. Epic.I would like to see a healing zone-type play from AST - drop a circular healing zone (think Healing Wind from the Tales series) that ticks for 450 potency healing every 3 seconds on everything inside it while you apply adlo-style shielding and buffs to the party. ASTs to me sound like they'd have the predictive/preventive play of SCHs as I think of them as starseers and fortune tellers.
Last edited by Roxas_Andrade; 03-28-2015 at 10:28 PM.
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