Why are we having this argument again?
Or... the people who think Healers are lazy are way too comfortable in their FC that they never play with PUG's. I can assure you that the amount of time that there is time DPS is rare, and only if you get a good party where the Tank stuns all the AOE's, and the DPS don't take damage. The reality is that the Tank is just as DPS-happy as bad healers, and takes massive amounts of damage that they probably could have avoided. There are people on the forum who actually say they do this on purpose (stand in the AOE's) because they believe healers are lazy.
If a player stands in an avoidable AOE, they are bad at that role, and should probably be called out on it if keeps happening.
As mentioned repeatedly. The people who think Healers are lazy, don't play with PUG's often enough. The 24-man Raids are the only places where they will regularly encounter bad players.
Ugh, I'll go over this again but broken records...
A healer that refuses to DPS is not Lazy. There is no content in the game that requires the Healer to DPS in a party. When you start calling healers lazy for not DPS'ing, you are calling DPS and Tanks' who don't self-heal, lazy as well. You get more DPS out of the party by letting everyone do their job than trying to get everyone to DPS inefficiently.
These are bad healers:
- The healer that switches to cleric stance and never switches out of it*
- The healer that constantly casts healbombs (eg Medica II) and then Holy's**
- The healer that stands around doing nothing, jumping, dancing, or otherwise being obnoxious when there are healable targets.
By all accounts if a healer has enough time to be a clown, they should be doing something more productive.
* It's easier for the SCH to pull this off without being a detriment, but a WHM who does it, is playing inefficiently on purpose.
** I've yet to see anyone do this and not immediately attract all the aggro. Any healer that opens with Medica II without there being party-wide damage, is playing poorly on purpose.
From what I'm reading the AST's stances will alternate between something similar to WHM and something similar to SCH, and speculation suggests it will be "healer mode" where the cards will cast spells that work like Cure I/Cure II/Cure III, and "support healer mode" which would be like casting Protect/Shell/Stoneskin/Regen/Medica II and other Heal-over-Time, and perhaps other time-based support magic that hasn't been shown yet. We don't know enough yet, so let's speculate back on what would make the AST preferable to WHM/SCH