Quote Originally Posted by Akuun View Post
With a 30 and 60 second cool down, you shouldn't even be worried about these abilities using up all your mp, even on a boss fight, and if you're tanking, the only healing abilities you should even need to use is second wind.
If the point of putting MP on these abilities wasn't to make a PGL manage his MP in a responsible way, then what is the point of having it at all? In most fights it won't make a difference overall, you're right. But that raises the question: why is it there?

You're saying this is a way to encourage PGLs to stat correctly? I'm not so sure that's something they'd implement this for.