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  1. #1
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Bluevann View Post
    I wish wet effect actually looked right instead. Hair remains the same, only becomes more lucid. Locks don't glue together, hair gravity isn't affected, no dripping anywhere, no water drops on surfaces (hat brims, etc).... The wet effect in this game feels pretty cheap, only a "let's turn everything into latex" effect on all your character and mount.

    But honestly there are other graphical aspects that should deserve fixes even before that. Such as the sea remaining flat even during thunderstorms, lack of pools on rain, lack of filth in the Tangle where morbols lives and the Castrum dumps its sewer wastes...
    Couldn't agree more, but I do believe this and any other graphical deficiency of this level can safely be traced back to "PS3 limitations" (or heck, even "bandwidth restrictions", for all we know). Meaning it's unlikely to happen until SE drops PS3 support and upgrades its network infrastructure (and forget that we don't live in the 90's anymore). :/


    (Yet another post that had to be edited because it was a staggering 6 characters over the pointless 1k limit.)
    (1)

  2. #2
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by BreathlessTao View Post
    Couldn't agree more, but I do believe this and any other graphical deficiency of this level can safely be traced back to "PS3 limitations" (or heck, even "bandwidth restrictions", for all we know). Meaning it's unlikely to happen until SE drops PS3 support and upgrades its network infrastructure (and forget that we don't live in the 90's anymore). :/
    People really need to stop blaming the PS3 for all of FFXIV graphic deficiencies.

    Firstly, PS3 aren't the only "low spec" machines out there. Low end PCs have to be taken into consideration too.

    Secondly, SSS for realistic skin is very much an "optional" feature - like full reflection for water. SE already allow significant visual differences between PC and PS3 which will only get larger with the release of the DX11 client adding parallax mapping for the ground and tessellation for water.
    (0)

  3. #3
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Bishop81 View Post
    People really need to stop blaming the PS3 for all of FFXIV graphic deficiencies.
    Just as soon as SE stops referring to it as an excuse for not doing/adding things.
    (3)

  4. #4
    Player
    ScarletDawn's Avatar
    Join Date
    Oct 2014
    Location
    Shirogane
    Posts
    383
    Character
    Scarlet Dawn
    World
    Lich
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bishop81 View Post
    People really need to stop blaming the PS3 for all of FFXIV graphic deficiencies.

    Firstly, PS3 aren't the only "low spec" machines out there. Low end PCs have to be taken into consideration too.

    Secondly, SSS for realistic skin is very much an "optional" feature - like full reflection for water. SE already allow significant visual differences between PC and PS3 which will only get larger with the release of the DX11 client adding parallax mapping for the ground and tessellation for water.
    That is why they invented the magical, Low, med, high and ultra settings for textures which would just simply load different resolutions, so yes we could have detailed skin maps for those with high end pcs, while those on low end still get the same results but with less resolution, meaning the files are smaller and the system doesn't use as much to load a smaller file.
    (0)