Results -9 to 0 of 98

Threaded View

  1. #11
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    It sounds like your group needs to get more comfortable with the mechanics and learn how to compensate for the movement in the last phase. t10 doesn't get easier just because of gear upgrades, it gets easier as people become more comfortable with moving around safely and still managing mechanics.
    Additional questions: What's your group's composition?

    Quote Originally Posted by Anubis_Nephthys View Post
    See SE? This group is struggling with DPS, and a parser would probably allow them to fix their issue VERY quickly.
    But no, bads in dungeons might get bullied. From personal parsers. That only the player would see.
    Nevermind the fact that if the DPS is bad enough to get "bullied" for it, everyone else already knows the bad is bad.
    LOL plz SE. Parsers plz. PS4.
    Plz
    Actually since we know they're hitting the "minimum" for the add phase transition, a parse would need to be "tiered", i.e. you'd need to fire it up after the last add phase to get an accurate representation of what the numbers are.
    A flat parse of the whole fight would give too broad a picture.
    (2)
    Last edited by kyuven; 03-18-2015 at 12:00 PM.