The community has already accepted it that's why the Summoner is facing extinction.And yet scratch beneath the surface and it was obvious the shortcuts SE had to do to allow players to summon full-size summons in FFXI - this is why for every second an avatar was out it chewed through the player's MP, meaning the player had to set up some convoluted equipment sets (usually gear with an Auto-Refresh effect, a bonus to the element of that avatar, and the 'reduced avatar perpetration cost' bonus) to keep their summon out (Carbuncle was the only one who could really be kept out at all times, and even then required special gear to do so).
It was also the reason why Odin and Alexander could only be summoned briefly with the 2-hour ability Astral Flow to do their special attack and then disappear, and why Bahamut still isn't summonable (and never will be) - their size just causes technical problems.
Extend that to here in FFXIV with a far greater amount of player character models on screen in greater detail and couple that with the fact the game's narrative has long stated that to summon a Primal in it's 'full' form requires multiple summoners summoning at once and an enormous cost in aether, and it shows that no matter how hard the community whines for it, SMN will not be changed. You may as well accept that fact and move on.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

