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  1. #21
    Player
    Kaelah's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,552
    Character
    Kaelah Tae
    World
    Odin
    Main Class
    White Mage Lv 100
    Awesome looking egi. Great work, look forward to seeing Garuda.
    (0)

    ~Quit moping, get hoping~

  2. #22
    Player
    Kyandeisu's Avatar
    Join Date
    Dec 2013
    Location
    Ul'Dah
    Posts
    197
    Character
    Kya Waifu
    World
    Lamia
    Main Class
    Weaver Lv 90
    nice work, and really great job on the details. what is the poly count on it if you dont mind me asking? xD
    (0)

    Art Portfolio: http://www.SetumiSketches.com
    Twitch: https://www.twitch.tv/setumisketchez

  3. #23
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Tupsi View Post
    FFXI - 1999-2001 developed Playstation 2 MMORPG has full detailed (for that platform) Avatars (Summons), that's not an argument. They stated it wasn't PS3 limitation in any shape or form, Yoshi simply hated seeing people with multiple copies of a powerful beast as a pet as he felt it "cheapened" them.
    I wouldn't trust Yoshi as far as i could throw him... He's said many things, and then gone back or changed the end result of just as many things.

    And seriously.. when you're hoping to market to the PS3 users, do you -really- think that any company with an ounce of sense would say "Oh yeah, those PS3 users are totally holding back the game for the PC users, but please don't treat them any different"? They can come up with countless BS excuses to cut down on certain points of the game and never, ever have to admit that the PS3 had anything to do with them. (I don't begrudge the PS3 users, it's not like they say said to reduce the quality of some systems.)

    I'm happy enough with the majority of the game (Though, are always things that get on my nerves and i'm never afraid to voice them), but don't for a minute think that SQE has been open and honest every step of the way.

    Onto the topic at hand though. I would much prefer that model than the thing that i refuse to summon ('cause it really is the worst of the summons, functionally speaking.)
    (0)
    Last edited by frostmagemari; 01-09-2014 at 10:53 AM.

  4. #24
    Player
    Ahzarhuuk's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Narangal Asokhatai
    World
    Mateus
    Main Class
    Dragoon Lv 90
    ....SO where is the rework in this?
    It's just a higher resolution. Nothing else is changed.
    (3)

  5. #25
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    It's technically good but I was hoping for more done with the design, it looks like fanart
    (1)

  6. #26
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    Wow great job!
    I can't wait to see what you do with the others!! ^_^
    (0)

  7. #27
    Player
    ninthfantasy's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    431
    Character
    Lunaa Moon
    World
    Zodiark
    Main Class
    Astrologian Lv 70
    N...freaking nice model man. What program did you use? My uni major is 3D modelling and I'm no where that level... teach me your ways, wizard.
    (0)

  8. #28
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    please do something about the potato egi
    (1)

  9. #29
    Player
    Licus's Avatar
    Join Date
    Aug 2013
    Posts
    168
    Character
    Lucius Eventide
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Major props to that rework, I wish you worked for SE.

    Sadly, the development team currently has no plans to make egi look cooler.
    (0)

  10. #30
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ninthfantasy View Post
    N...freaking nice model man. What program did you use? My uni major is 3D modelling and I'm no where that level... teach me your ways, wizard.
    You can major in 3-d modeling? 0.o

    Nice work, OP. I do shudder at the thought of what it would take to rig and animate that model, though.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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