This wouldn't be a bad thing, if those crafted items were equal in ilevel, and an alternative (where you could pick different stats than a pre-made) to the max ilevel items, rather than being 10-15ilvls lower.
If crafted gear was equal ilvl to top level gear, it would be BiS every single time. It's very often comparable, occasionally situationally better than gear 20 levels up.
It wouldn't be bis every time, if you removed the materia slots. Or by leaving the materia slots in, it'd give players the chance to make different gear sets, rather than forcing everyone to wear the same, or be gimped.
If no materia slots, then it would be BiS in many cases, and with the materia slots players would be forced to wear it, or be gimped.
Why would it be best in slot without materia slots? Wouldn't that depend on what the stat choices were for the token and raid drop gear? It'd essentially be another alternative for stat combinations.
Yes, that's why it would be BiS in many cases. SE has made it clear that the top gear for the game isn't going to be available at the MB. If everyone was expected to buy 3-4 pieces of gear at 5-10M each every time they raise the ilvl, RMT would be much worse than it currently is.
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