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  1. #1
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Squand View Post
    Crafting tome progression?
    I don't know how anyone can see this as a good thing lol.

    More weekly lockouts, this time for crafters? .....
    (2)

  2. #2
    Player
    Darra's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Ququ Nasu
    World
    Odin
    Main Class
    Armorer Lv 60
    Quote Originally Posted by scarebearz View Post
    I don't know how anyone can see this as a good thing lol.

    More weekly lockouts, this time for crafters? .....
    This wouldn't be a bad thing, if those crafted items were equal in ilevel, and an alternative (where you could pick different stats than a pre-made) to the max ilevel items, rather than being 10-15ilvls lower.
    (0)

  3. #3
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Darra View Post
    This wouldn't be a bad thing, if those crafted items were equal in ilevel, and an alternative (where you could pick different stats than a pre-made) to the max ilevel items, rather than being 10-15ilvls lower.
    If crafted gear was equal ilvl to top level gear, it would be BiS every single time. It's very often comparable, occasionally situationally better than gear 20 levels up.
    (1)

  4. #4
    Player
    Darra's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Ququ Nasu
    World
    Odin
    Main Class
    Armorer Lv 60
    Quote Originally Posted by StouterTaru View Post
    If crafted gear was equal ilvl to top level gear, it would be BiS every single time. It's very often comparable, occasionally situationally better than gear 20 levels up.
    It wouldn't be bis every time, if you removed the materia slots. Or by leaving the materia slots in, it'd give players the chance to make different gear sets, rather than forcing everyone to wear the same, or be gimped.
    (0)

  5. #5
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Darra View Post
    It wouldn't be bis every time, if you removed the materia slots. Or by leaving the materia slots in, it'd give players the chance to make different gear sets, rather than forcing everyone to wear the same, or be gimped.
    If no materia slots, then it would be BiS in many cases, and with the materia slots players would be forced to wear it, or be gimped.
    (0)

  6. #6
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by StouterTaru View Post
    If no materia slots, then it would be BiS in many cases, and with the materia slots players would be forced to wear it, or be gimped.
    Why would it be best in slot without materia slots? Wouldn't that depend on what the stat choices were for the token and raid drop gear? It'd essentially be another alternative for stat combinations.
    (1)

  7. #7
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Sibyll View Post
    Why would it be best in slot without materia slots? Wouldn't that depend on what the stat choices were for the token and raid drop gear? It'd essentially be another alternative for stat combinations.
    Yes, that's why it would be BiS in many cases. SE has made it clear that the top gear for the game isn't going to be available at the MB. If everyone was expected to buy 3-4 pieces of gear at 5-10M each every time they raise the ilvl, RMT would be much worse than it currently is.
    (0)