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  1. #1
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    If you can only unlock a "small pool of recipes" on one/some classes only, then you ARE locked out of being an omni crafter.

    If the above is true, the new system will suck from my point of view atleast.
    (4)

  2. #2
    Player
    Squand's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Squander Dalfast
    World
    Balmung
    Main Class
    Alchemist Lv 54
    Quote Originally Posted by scarebearz View Post
    If the above is true, the new system will suck from my point of view at least.
    I think you will be able to respec for various specialists, just like desynth. Don't like GSM's uber skill. Take a day or two and switch over to BSM.

    Links:
    http://gamerescape.com/2015/03/09/pa...naoki-yoshida/

    http://www.crunchyroll.com/anime-fea...-naoki-yoshida

    http://www.pangamers.com/gaming/fina...-and-crafting/

    All the little things excite! Team crafting! 4 Airships that go on ventures! Crafting tome progression? Continuation of budget builds for casuals! Huge gill synch Materia melds for the gods! A promise of more depth than 2.0. The last bit, is what should get you excited. If there is one thing you don't like, there will be TONS you do like.
    (1)

  3. #3
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Squand View Post
    Crafting tome progression?
    I don't know how anyone can see this as a good thing lol.

    More weekly lockouts, this time for crafters? .....
    (2)

  4. #4
    Player
    Darra's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Ququ Nasu
    World
    Odin
    Main Class
    Armorer Lv 60
    Quote Originally Posted by scarebearz View Post
    I don't know how anyone can see this as a good thing lol.

    More weekly lockouts, this time for crafters? .....
    This wouldn't be a bad thing, if those crafted items were equal in ilevel, and an alternative (where you could pick different stats than a pre-made) to the max ilevel items, rather than being 10-15ilvls lower.
    (0)

  5. #5
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Darra View Post
    This wouldn't be a bad thing, if those crafted items were equal in ilevel, and an alternative (where you could pick different stats than a pre-made) to the max ilevel items, rather than being 10-15ilvls lower.
    If crafted gear was equal ilvl to top level gear, it would be BiS every single time. It's very often comparable, occasionally situationally better than gear 20 levels up.
    (1)

  6. #6
    Player
    Darra's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Ququ Nasu
    World
    Odin
    Main Class
    Armorer Lv 60
    Quote Originally Posted by StouterTaru View Post
    If crafted gear was equal ilvl to top level gear, it would be BiS every single time. It's very often comparable, occasionally situationally better than gear 20 levels up.
    It wouldn't be bis every time, if you removed the materia slots. Or by leaving the materia slots in, it'd give players the chance to make different gear sets, rather than forcing everyone to wear the same, or be gimped.
    (0)

  7. #7
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Darra View Post
    It wouldn't be bis every time, if you removed the materia slots. Or by leaving the materia slots in, it'd give players the chance to make different gear sets, rather than forcing everyone to wear the same, or be gimped.
    If no materia slots, then it would be BiS in many cases, and with the materia slots players would be forced to wear it, or be gimped.
    (0)