
Originally Posted by
RobinRethiel
Square actually implemented things, which still reward players to do a dungeon again, for example the roulette bonus.
For grinding:
The definition of grinding means, that you have to do something stupid, easy and boring, you would never do that much times, but the game forces you to do it, because it's the only way to reach goal x.
By simply raising the reward of GATES, Chocobo Races and other TT activities, Square would give the players more sources to gain their items, without the need to grind one specific TT enemy.
Look at thousand of online games, you can not level up or gain items. People play it, because they are fun. There is no carrot, they will not gain any reward for a win, no xp, no item, no gold, nothing. Just the fun to play. No grind at all, still people play it for years.
Play FF7 when you want to know how Gold Saucer should feel like.