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  1. #81
    Player
    Faelandaea's Avatar
    Join Date
    Oct 2013
    Posts
    250
    Character
    Faelandaea Dravin
    World
    Phoenix
    Main Class
    Arcanist Lv 58
    Quote Originally Posted by Ghishlain View Post
    ~insert very useful information here~
    Frigging awesome - but I hope there is a requirement for starting at those levels. I still think new players to the game need to start at level 1 on something at least and learn the game before they are allowed to start just diving into the higher level stuff. But if they allow those of us that already leveled characters up to unlock those jobs at the higher levels, then sweeeeeeeeeeeet!

    Quote Originally Posted by RxRai View Post
    Just a random thought but what if their second stance was like something similar to Disc Priests' atonement? For those that don't know, it causes damage dealt to enemies to also smart heal the lowest health target in range for a % of damage dealt.
    So like a Chloromancer, but Single target version. Very very interesting indeed I'd enjoy that, too.
    (0)
    http://faelandaea.com/technology/ - My computer specs - LOW END MACHINE!!! High end machine coming soon.


  2. #82
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    I actually like the idea of having a heavy heal stance and a light heal stance the most. I hope they will go with CNJ for crossclass just because of cleric stance. But I think it's quite likely that the crossclasses will be CNJ (due to the useful spells AST would get, ESPECIALLY cleric for solo purpoes even) and ACN (Just fits well lorewise and spells would be useful too) but who knows. We might get some really fu**ed up shit.

    I kinda wish to be able to use the cards at will though. I was thinking they might be the AST CD's. A heavy CD based healer with the standard heals on GCD.
    (0)

  3. #83
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Faelandaea View Post
    Frigging awesome - but I hope there is a requirement for starting at those levels. I still think new players to the game need to start at level 1 on something at least and learn the game before they are allowed to start just diving into the higher level stuff. But if they allow those of us that already leveled characters up to unlock those jobs at the higher levels, then sweeeeeeeeeeeet!
    The Massively interview I posted in my previous post indicates the following:

    While Yoshida would not reveal the main stats of the new jobs, he did say that you will not be able to start playing one at level 1. As with other jobs, you have to reach level 30 first and do job quests to unlock them.
    If I were to take a guess, I would think you would need a class/job of the respective level to unlock, so:

    CNJ 30 for AST unlock
    GLD or MRD 30 for DRK unlock
    A DPS @ 30 for MCH unlock

    That way a random DPS can't just got and unlock a tank class and not know what their role is.

    Also, take everything with a bit of grain of salt. A Polygon interview stated the exact opposite of the Reddit and Massively interview indicating that the Jobs WILL start at level 1. While Polygon has a stigma of being unreliable information, it might be best to wait to see exactly what S-E will say at like, one of their press conferences or something. Yoshi-P's words have already changed a few times. A previous interview from last year indicated that the new Job would be playable from Day 1 for any new player, and this doesn't seem like the case anymore.

    I guess, in the end, time will tell. Speculation is always fun though, lol.
    (0)

  4. #84
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Ghishlain View Post
    snip
    not quite

    http://blog.us.playstation.com/2015/...d-new-details/

    “We were actually recently deciding what to call these jobs that don’t have a base class, and we’ve decided to call them ‘Extra Jobs.’ Just like when you can switch to different jobs when you’re at level 30, that applies to these as well. As long as any class or job is at level 30, you’ll be able to access any of these three new jobs.
    (0)

  5. #85
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kuwagami View Post
    I am personally hoping they renag on that. I don't want to see the kind of (unintentional) chaos a new player / MMO'r can do if they leveled Archer to 30 then unlocked Dark Knight and jumped straight into Haukke or Brayflox .-.
    (0)
    Last edited by Ghishlain; 03-10-2015 at 10:57 PM.

  6. #86
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I don't know if it was mentioned, but I've been looking over the Astro video they showed at PAX. The starglobe is kept on the back like a PLD's shield and the cards are held on the hip (unless that's part of the Astro's outfit?). Even though the starglobe and cards go together, I think they might be considered 2 different objects. Ie, a main hand and off hand weapon. I think that's rather interesting, as PLD is the only job to have a main and off (aside from THM/BLM and CNJ/WHM when leveling, as they had a couple of one-handed+shield combos).

    If they are a main and off-hand, I'm kind of curious as why they went with that approach. PLD's shields have a block rate, would that mean that the cards (I'm gonna assume they're off-hand) will have a special benefit like that, but just for Astro?
    (1)

  7. #87
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Selli View Post
    I don't know if it was mentioned, but I've been looking over the Astro video they showed at PAX. The starglobe is kept on the back like a PLD's shield and the cards are held on the hip (unless that's part of the Astro's outfit?). Even though the starglobe and cards go together, I think they might be considered 2 different objects. Ie, a main hand and off hand weapon. I think that's rather interesting, as PLD is the only job to have a main and off (aside from THM/BLM and CNJ/WHM when leveling, as they had a couple of one-handed+shield combos).

    If they are a main and off-hand, I'm kind of curious as why they went with that approach. PLD's shields have a block rate, would that mean that the cards (I'm gonna assume they're off-hand) will have a special benefit like that, but just for Astro?
    That is a good observation and you might be onto something. It is an interesting coincidence that the card holder is positioned in the same spot where a Paladin or any crafting class would sheath their weapon/tool. It's entirely possible that it could be a separate object not part of the outfit and based off some of the old sketch work they showed off at the PAX event they did have similar concepts as a means for a card holder of some sort. The design on the back of the cards match those that appear around the star globe which I would also suggest isn't a generic "placeholder" appearance considering it doesn't match the "card casting" animation. I could even see how it could play into the concept of having two stances by having players swap cards with the ones at their waist which would explain why there would always be cards visible in the card holder.
    (0)
    Last edited by Blueyes; 03-11-2015 at 08:25 AM.

  8. #88
    Player
    xxhieixx's Avatar
    Join Date
    Nov 2013
    Posts
    32
    Character
    Kitsune Liz
    World
    Adamantoise
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by RxRai View Post
    Just a random thought but what if their second stance was like something similar to Disc Priests' atonement? For those that don't know, it causes damage dealt to enemies to also smart heal the lowest health target in range for a % of damage dealt.
    I was actually thinking more holy priest then disc. I recently stopped playing WoW (holy priest is my main) so my first thought to the stances was holy priest. This would be exciting since I'm very disappointed with Blizz's priest right now. Would be nice to have SE do it right, I feel like they did SCH way better then Blizz's disc priest as well.
    (0)

  9. #89
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Selli View Post
    snip
    they did say Astrologian will be about stances dancing. It may become very intersting
    (0)

  10. #90
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    @Blueyes

    I didn't really notice the cardholder at first because it is a really similar color to the outfit. It was the sketches of the cardholder and the colors of the globe being very different, that convinced me that they aren't considered one object (which might be wrong as Bards' quivers and bows are one).

    My static Monk likes to play SCH and he said once, "Sometimes I wish my healer could have stacks like my Monk." and I always thought that was a pretty weird thing to say. Why would any healer like to start off a fight being slightly slower/less powerful? But in theory, the start of the fight is when the party is most protected (as they should have Protect, Stoneskin, and Adlo), so I can see why it wouldn't be a horrific thing. If the cards were like stacks, they would definitely be different from Cleric. The longer you do a specific action (ie DPS), the more the cards favor that action and enhance it, stacking together providing specific buffs (such as acc, crit, ect).
    (0)

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