Quote Originally Posted by Tsukino View Post
It really feels like they're just randomly making stuff up as they go with no planning.

"Jobs will be like specialists you'd want to play in a party while classes will be used for soloing."

"Classes will branch into multiple jobs and ACN/SMN/SCH will be the first!"

"We didn't want to make THF into its own job so we made it into a class instead, please feel that ROG is like THF."

"New jobs won't have base classes at all."
I'm still new to the game, but the whole job/class system seems like such a bundle of missed opportunities... I figured that each class would have multiple different jobs to choose from that each specialise into a different niche, but nope, apart from arcanist which has two different jobs with conflicting stat requirements for no apparent reason, every class gets one job that's objectively better than the base class in almost every scenario...