
Originally Posted by
Reika
Agree to 1, 2, partially 3, not 4.
for 3, Barbaric Yawp doesn't have any MP cost at all currently, and MRD's if you haven't notice, have the least amount of MP of the 3 melee classes. But the duration should be cut down far lower, to i would say 30 seconds, in order to be an effective interrupt skill, and be worth the AC.
for 4, It is all about positioning. You could still blast every monster if you are in the right spot. also, MRD has 3 complete AOE skills already, Brandish/II, Storm's Path, and Iron Tempest, and they can always take Circle Slash/II and Aura pulse from Gladiator and Pugilist. If anything, it should take no more than 3 seconds of standing still to enter steadfast mode. In the new fights, there is a lot of movement going on. and they have still yet to fix the bug(?) where using a damage skill and it causes you to step forward, you lose steadfast.