Quote Originally Posted by Murugan View Post
In party grinding your XP is entirely dependent on your party's skill and coordination. In guildleves/quest grind your skill gain is determined by how fast you can whack moles, and run between quest givers. Which one takes more skill? The answer is obvious.

It doesn't matter how good a quest grinder whack-a-mole player is at their job, it won't show when compared to someone who is completely clueless as long as that person doesn't get lost running between the moles and the quest giver.
This is somewhat true, but only if your party is fighting mobs like 15 levels above it. The reason I say that is because I can solo mobs 10 levels above myself (even still after 1.18). I can honestly say that it takes less coordination in a party than it does soloing. Definitely less actions are involved. This is especially true for leves if you actually set the difficulty high. The whole point of creating a party is to make things less difficult for better rewards. Go solo a guildleve where the mobs are 10-12 ranks above yourself and you'll see what i'm talking about.