So pay 2 win. No thanks. It works in a game like EVE with a massively regulated economy built around it where your items/ship can be destroyed, but it would spell disaster and massive inflation in XIV.
Edit: I'm on my computer now so I can give a more in depth post now rather than what I posted originally on my cell:
WoW has been losing subscribers since the end of The Burning Crusade/beginning of Wrath of the Lich King. Nothing they have introduced has stopped the dropping in subs, except for temporary upticks at expansion launches. Now, there is the fact the game is old as well, but I wouldn't look at anything WoW did post-TBC as proof it was a good idea. See: MMOCharts of WoW subs.
You say below it isn't pay 2 win, yet in your example the person is cutting down time for X by basically buying gil. They get a free item to sell for X amount to get free gil. Free in terms of the game of course, real money is spent, but that is irrelevant. So is it pay 2 win or not?
You can buy time cards from various stores. Heck, sure let SE sell on the Mog station time cards, but having them sellable in game as well isn't needed for that.
Not really. Last time I played EVE ages ago, there was still ISK spammers. EVE had a better way of managing them, but RMT was alive and well. The difference is EVE has a division of real economists who regulate and balance the economy so it doesn't flop. It also has massive gil sinks. Anything (almost?) created can be destroyed, be it ship, station, w.e. This is not the case in FFXIV. Now you've given RMT a way to sustain their accounts without buying subscriptions though. Because they can farm gil way faster than players using bots/hacks, they can buy more PLEX cards. Since they probably don't care for the amount it costs, they would pay higher prices, driving up costs. This injects money into the market as people sell cards to them. In this case, SE can't do shit cause no one illegally bought gil, so the STF can't just delete the gil from their accounts like that is done in illegal RMT (gil is deleted from buyer and seller). With the monthly fee removed on the accounts, the sellers can sell more gil for cheaper prices (less expenses).
People who get bored after content patches are done through aren't the ones that are going to grind the prices required to buy a PLEX card. Usually the people who did this in EVE had multiple accounts mining at the same time and had a reason to buy those PLEX cards (pay for extra miner accounts).
If it isn't pay to win, why would anyone sell a PLEX card besides they accidentally bought one? Because they get free gil to spend on things that they otherwise would have to PLAY THE GAME FOR. You are skipping parts of the game that otherwise would have to be done through either grinding, farming, or just patience from duties. Selling PLEX cards to buy a house, selling PLEX cards to buy materia for a max meld, selling PLEX cards for even paying people to do a Coil run or give them a pony (I saw a gold buyer do this) is pay 2 win, regardless if it isn't BIS or the top of the line.
See above about RMT. Eternal Bonding slowed down because it isn't a consumable. Once the subset of people who wanted the item all got it, the price fell. PLEX is consumed as it is bought however, be it player or RMT.
It's funny how quickly the goalposts move. First it's only minions. Then it's only one ring. Now let's just let players transfer IRL money to gil.



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