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  1. #1
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Even if they modified the way not-from-raid gear drops, they will still implement speed bumps somehow. Letting casual players play for short amounts of time every week and not fall behind has been one of yoship's most important goals. Hell, apparently he doesn't care if people don't sub constantly. Remember the early interviews where he 'doesn't mind if people only sub for a month after every update and then come back again for the next content update in 2-3 months? Yeah.

    Edit: asking for tome cap to be job specific is insane. There's going to be tank, heal, caster, monk, dragoon, ninja, machinist/bard (or even separate). That's potentially 7 to 8 pools to max every week and about 3000+ tomes to collect every week. And that's if drk and ast shares their gear with others of the same role. Let's not forget about the shared accesories for dps that doesnt share the body gear? How are you going to decide which pool of tomes is it spent on? Even if I pick 'just' three pools to cap every week (let's say war, drg, sch), it's going to be such a huge pain to grind dungeons that will all be easy and get boring quickly like usual. I imagine I'd have to no life the game pretty hard. With ex and trial roulette, I get roughly 90 tomes a day and for 7 days a week I get 630 tomes. For just 3 jobs alone, I need 1350 and unless the roulette bonus is job specific, I'm gonna have to do pure dungeons about..a dozen times? That's about 19 or so times in a week. If they make roulette bonus job specific, I'd have to do 15 of ex and trial roulettes just to cover 3 jobs every week.

    I have all jobs at lvl 50 and they're ALL i107+ and they can all tackle every content but FCOB (I use war for fcob, drg second highest and is fcob ready) because of the way SE designed the structure of content (casual friendly and non strict ilvl req) and I don't see it changing in heavensward to the point where you NEED the latest tome gear to beat the latest content outside of alexander hard. Current tome cap limit is fine.
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    Last edited by Gardes; 02-28-2015 at 03:28 AM.

  2. #2
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Gardes View Post
    Even if they modified the way not-from-raid gear drops, they will still implement speed bumps somehow. Letting casual players play for short amounts of time every week and not fall behind has been one of yoship's most important goals.
    That idea works fine if your talking about people that have been playing from the get go. But for people that start a character mid way, it has the opposite of the intended effect. Maybe they could have a relaxed cap for newbies or something, until maybe they get their first job to a certain ilvl.

    The cap limit on tomes, weekly lockout.. We have it so no-lifes (playing all the day and probably eating fatty junkfood) dont hit newest released higher ILVL in 1 day. <-<
    Unfortunately the loot lockout isn't really preventing this anyways. It only slows it a little bit. Instead of having the elite capped out and completing coil in a day. We now have them completing it in a week. The people that don't want to grind, and fall behind, still do fall behind anyways. You just have the illusion that they have the same edge as everyone else. But at the end of the day if they are determined like a hardcore, they will be beyond many other people. If anything the loot lockout is hurting the casual more then its helping. The people like me that need that gear edge to help with some of that slower response/learning. Gear obviously isn't a automatic win, but it can make a difference.
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    Last edited by Drako; 02-28-2015 at 04:52 AM.