Amusing that you still take it as though I said SR = a more skill group from my latest response... Let me clarify in saying that this is far from the truth. And I will explain why.
1. Speed running requires alot less from a tank other than spamming the their AoE/Cone high enmity attacks/skills, excessive movement (mostly due to not being able to see telegraphs with all the graphics from BLM Fire spam among other attacks) and the occasional popping of CD's to make the team think you know what you are doing with holding hate and mitigating damage.
2. It also demands a lot from the healer, more than they should really have to do and it also requires the healer to play the most on point than Tanks and DPS in SR's. Let me take a moment to touch on #2. Anyone notice that healers are more in demand now than tanks are in queues? I'd say SR teams have a HUGE impact on that because healers want to do more than spam cure every recharge...
3. SR does not teach a player anything, but how to piss off a healer... You cant tell me SR teaches you anything that would be remotely useful for coils. It's a reckless attempt to shave a few minutes off completing the dungeon for people who only care about themselves in farming the most tomes possible, which boils down to preference, not player skill. Nice try though...
I never said I dislike SR to begin with, this shows just how much you paid attention to what I've wrote in this thread. I don't mind SR at the request of my team, but there are days I want to enjoy my game, but I still pull two packs by habit, unless I notice something about team make-up or I feel there might be an issue with combining certain types of enemies in mass pulls.Back on the original topic: Why do you, in-particular, dislike speedrunning? =3


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