
Originally Posted by
Physic
how is pummel any better than the lnc skill of the same description?
how is light strike too hax? its essentially the same buff as before, and it wasnt too hax then. Do you know pugilist is a tank, and yet it has the lowest armor rating for any mellee? do you know that approximately half of dmg skills are based on evasion, and virtually none of the gear that gives evasion cant be worn by a gladiator, and the best evasion gear is probably on archer?
light strike isnt some super hax, its a basic function of the pugilist build.
How is pugilist supposed to be a master of evasive fighting, when we have no more evasion than a gladiator or an archer, well now we can have it, but only for 1/3rd of the time.
their is no basic skill that costs mp on any other mellee job, heck there isnt even one on a mage job. and pugilist has
NO NATURAL MEANS for getting mp, it also doesnt even have a high mp/mind ratio. both lnc and archer get more mp.
In what twisted crazy world is it justified that we have to pay for our basic mechanic, does archer pay mp for multi shot? does lnc pay for speed surge? does mrd pay for steadfast stance?
it is really stupid for pugilist to have to pay for their basic mechanics in a resource they have no affinity for.
If they want it to make sense for monk, then they should put mp on monk skills, there really is NO LOGICAL EXPLANATION for this.
honestly it seems like matsui has no vision or idea what pugilist and marauder is supposed to be, he is trying to build them to be the same as lancer. Its like he decided that they are all really the same job, but you can just insert a couple different weapons, in fact it seems he is trying to make them into that.