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  1. #1
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50

    please remove 4 and 8 man min req for raids

    Please remove the minimum level requirement for the raids.

    I do not know the reasoning behind having a minimum, but it keeps me from logging in every time I think about having to wait to get a party together to enjoy the new content. Give full parties a party bonus or incentive to come together to do raid content (the main one i can think of is actually beating the raid), but don't make 6-7 people wait around for an hour with a search function that's overly complex (ever heard of an ALL category) to find additional people. the shout traffic in Ul'dah alone will cut in half.
    (8)

  2. #2
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    "Please remove the minimum level requirements for the raids."

    No.

    Also, no to removing minimum. Don't want R50's solo-ing through the R25 dungeon and taking spots, don't want R30s whining about how it's too hard to solo ("BUT THEY WON'T" yes they will), don't want solo groups to take up space because there's a limited number of instances the server can handle.
    (12)

    Peach Parfait/Khulan Angura on Gilgamesh

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by SuzakuCMX View Post
    "Please remove the minimum level requirements for the raids."

    No.

    Also, no to removing minimum. Don't want R50's solo-ing through the R25 dungeon and taking spots, don't want R30s whining about how it's too hard to solo ("BUT THEY WON'T" yes they will), don't want solo groups to take up space because there's a limited number of instances the server can handle.
    Why are our instances filling up so easily other games I have played would let you lowman/solo dungeons and almost never had issues with the dungeon being full. Why is SE having trouble with this?
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  4. #4
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by SuzakuCMX View Post
    "Please remove the minimum level requirements for the raids."

    No.

    Also, no to removing minimum. Don't want R50's solo-ing through the R25 dungeon and taking spots, don't want R30s whining about how it's too hard to solo ("BUT THEY WON'T" yes they will), don't want solo groups to take up space because there's a limited number of instances the server can handle.
    This.

    The instanced raids have been specifically balanced with parties of 4 or 8 as applicable in mind. If they were to lift that concept, they would no longer have the restraining parameters in which to create these environments, which is what leads to a more favorable design-environment.
    If people could solo it, they'd also have to make it solo-able, which would defeat the purpose of having it the way it is.
    (0)

  5. #5
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by TonyMontana View Post
    Why are our instances filling up so easily other games I have played would let you lowman/solo dungeons and almost never had issues with the dungeon being full. Why is SE having trouble with this?
    Other games I see have more than 2 instances to spread the population between.
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  6. #6
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by TonyMontana View Post
    Why are our instances filling up so easily other games I have played would let you lowman/solo dungeons and almost never had issues with the dungeon being full. Why is SE having trouble with this?
    Because its SE.... They have trouble tying their own shoelace.
    (2)

  7. #7
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Yea, the problem right now is that there are only two dungeons.

    I don't think it'd matter much for the R25 because most people don't even run it anymore, but the R45 would end up with some major que times.
    (0)

  8. #8
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    I agree they should be lowered somewhat but not much. You can beat the R50 dungeon with 7 fine, 6 possibly for a great group. But any lower is going to be a bit too much I'd think. So require a minimum of 6 for that one. The R30 dungeon is irrelevant, it was fail from the moment SE decided rank 50s can enter without being capped at 30.
    (1)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  9. #9
    Player

    Join Date
    Mar 2011
    Posts
    967
    Make it where light parties (4-7) can enter. Some people might just wanna low man the mobs for SP, im pretty sure thats supposed to be one of the purposes of the dungeon.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  10. #10
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Most other games don't like unity and grouping, so its understandable to have these requirements. SE doesn't have Blizzard money, people need to stop acting like they do. Blizzard can always buy a new server to plop their load on, even if there game is currently losing subs rapidly. Now they're going to have sanctioned rmting, its hard to compare a company with so much evil money to a regular gaming company. The only other company that has that kind of money is EA, and thats why SWTOR is a wow clone with a SW skin. If you're game doesn't look like wow you can't attract the masses who play mmos for three months and then hop to a new one lol, and then you also don't make as much money, you can't advertise as much, and then you can't buy as great or as many servers. We actually run this game on multiple servers now almost like what WoW does, but we jut don't have the sheer numbers of servers it takes. This game is also more tasking on servers than most mmos are, so the average mmo (not even wow here just most) can make tons of instances due to how low quality their graphics are. So yes we're stuck with limited instances, due to the company, but if it also fosters grouping a little more i'll take it. I'd like new servers eventually down the road. No reason to solo dungeons, no reason to solo this game. Go watch anime, half of them the reoccurring theme is working together, its kind of a overarching theme is japanese culture as they are collectivist. I know its hard to grasp that for some people, that they're are cultures of people who readily like to help each other.
    (1)

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