Personally I've always wondered why people start their short-term buffs while standing there at the door in the first place. When I play the occasional DPS, I never put on a single buff until the boss is pulled and the fight is underway. That way regardless of the speed of the party, I get the most out of my skills. As a main healer, it fucking bugs the crap out of me when the other healer stands there and pops off Succor/Galvanize when we're still gathering and preparing to fight. The damned regen buff that results from it last like 20 seconds and you wasted half of that at least IF the tank is a fast puller. If no one pulls, you just wasted the buff entirely. This I see a LOT at S-Rank hunts and in WoD. Other healer pops off regens and they are gone before we even start to fight, then we start and you now have to wait for cool downs.
I personally do not mind if the tank goes at his own speed. I'd rather have a tank that knows their limits than one that shows off and gets the party wiped all the time. But even if you have a speed puller tank, don't waste your stacks or cool downs intil you are actually IN the fight.
haha. Yeah I get that a lot. It's one of those puns people have to think about for a bit before they get it![]()
http://faelandaea.com/technology/ - My computer specs - LOW END MACHINE!!! High end machine coming soon.
Regen buff? Also, most fights, except on the tank, the buff from Succor does drop off on its own regardless. The trick is either knowing when to pre-cast it and/or using the shield as protection from anything following up the first AoE. I rarely precast Succor and mean it. Even Adloquium I don't tend to pre-cast much. Right after the pull and after Virus, sure, but before, not really.As a main healer, it fucking bugs the crap out of me when the other healer stands there and pops off Succor/Galvanize when we're still gathering and preparing to fight. The damned regen buff that results from it last like 20 seconds and you wasted half of that at least IF the tank is a fast puller.
Any Ninja worth his salt will use Huton before the fight starts, Ninjutsus are on a 20 second cooldown.
You'd obviously want to have the Huton buff up pre fight so you can use an offensive Jutsu right when the Cooldown is up again instead of wasting that time to buff yourself infight when you could've used an actual damaging skill.
Huton can't be compared with any of the buffs you mentioned, you want it up 100% of the time and before a pull, to utilize a Ninja to it's full potential it's best to engage a boss 15 seconds after the use of Huton.
This will not only Increase the damage of the Ninja but of the whole party with 10% more damage against the boss with everyones buffs in use.
Doing so helps a great deal to push or even skip phases and is especially useful in progress.
Last edited by Atreides; 02-19-2015 at 10:34 PM.
Ninjas sound complicated. I did some reading (I do not have a Ninja, myself. Just a Rogue but he has yet to do anything Nina) and I guess these Ninjutsus (spelling?) are a series of buttons pressed per buff/skill/action? Sounds obnoxious. My standing on the prefight buffs was based on playing SCH as healer and BRD for DPS. Single click buffs, etc, so I can definitely see where some frutration would come into play for Ninjas.
I guess if I was a Ninja and i was with a tank that went slow and did ready checks, I'd start my buff during the ready check?
http://faelandaea.com/technology/ - My computer specs - LOW END MACHINE!!! High end machine coming soon.
Greased Lightning is an exception to this. GL is built up during combat, and wears off pretty quickly if not sustained through continued combat. A MNK is at their best when combat is pretty much constant and continuous. While it is to be understood that there are times when a healer needs to recover MP or whatever, when a tank seems to be derping around for no good reason when they could be pulling, it can be very aggravating for a MNK who'd prefer to dive in and start punching.
The amount of damage per second lost between a MNK going into the fight already pumped up with three stacks and going into a fight having to rebuild their GL from scratch is quite significant. This isn't a "buff they cast while standing at the door", it's a buff leftover from the previous fight - which COULD continue on into the next fight, if the tank is snappy!
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