Solo levelling is FAR from difficult.We will be implementing various adjustments to this.
Our goal is to balance it so that when solo, if you engage a monster that is the same level, once the battle is over, you'll be left with somewhere around half your maximum HP. In regards to the SP not being too great for monsters that are the same level as you, we will be revamping the SP gained after defeating monsters of the same level.
We will be checking on other plans in the works next week.
I can easily take mobs that are 10 ranks above me, without resting once.
(Played on different classes, with different ranks).
Can't wait for death to become such a terrifying prospect in game that we go back to only doing safe mobs in camps with no chance of death, and never venture out and try more interesting monsters for 90% of the game.
Crab camps to 75 FOR LIFE. Lets do it!
I've seen it brought up a few times on the forum and hinted at in a few posts in this thread.
Edit: For those of you saying , I'll take this over SP loss!!?? Who the frack is asking for SP loss? Do you people even read the OP before hitting reply? Do yourself a favor go play something OTHER then XI or XIV Online for just a few hours. It doesn't have to be this way guys.
Mostly the people who ask for such extremes are masochists who only seem to enjoy a game when it abuses them relentlessly and want to inflict it on other players. Belittling people who disagree as 'casuals' because their idea of a game doesn't involve bloody digital self flagellation is a common response.
Repair system will suck until the markets can show repairers make a profit. Fix the markets, SE!
Phenidate I love your sig, especially the WoW part. I've tried to tell people WoW is the most famous "mmo clone" but they couldn't ever believe me.
There, fixed. You're not that much different you know.^^I've seen it brought up a few times on the forum and hinted at in a few posts in this thread.
Mostly the people who ask for such extremes are toddlers who only seem to enjoy a game when it is handed to them on a platter and want to feel professionally good at their game without effort. Belittling people who disagree as 'hardcore' because their idea of a game doesn't involve any sembalance of strategy is a common response.
Last edited by Kallera; 08-06-2011 at 08:03 AM.
Persnally I think all the death pentaly moaning would be solved if the main aetherite camps had repair NPC's in em, nice gold sinks as well.
Perfect yes someone who understands. THAT is the problem, it's not the mobs themselves out in the field, it's NOT the mp pool. It's that leves are unbalanced.
However with that said, I see a lot of issues in levequests that I feel is the primary source of these complaints. Some levequests are much harder than the level, like the leves where you have to check various destination points and have to kill monsters at each one. When you get to the final point for these quests, it's an automatic death for a mage. In addition, levequests that involve fighting parties of monsters can be extremely stressful for mages especially when resists come into play.
Instead of adjusting MP costs, I would like to see Square take a look at balancing leves and perhaps adjusting the spell resists formula so that it's less common to get resists on monsters +/- 3 or so levels. I think these two things would solve most of the complaints. As a Thaumaturge, I'm very satisfied with MP costs right now and don't really want to see them changed.
I can solo mobs all day long, that's not the problem at all. Fix the leves for soloers, Ava you've explained it beautifully thank you.
Only thing bad about Dur loss during death is there are WAY more tards now who are asking you to repair their stuff for less than mat costs... usually by half or more!!! From what I've seen this is the majority of people... remember people, don't be a cheap dumbass >.< Charge for cost of repair mat PLUS 1-2k Minimum!!! Anyone who repairs peoples grade 4-5 stuff for around 2k (Seems to be average) is just as bad and is encouraging these braindead tards.
Other than people having , derpa derp, no math skill, moments... Everythings perfect the way it is, of couse your stuff should break if you're at 100% and die 8 or so times >.< lmao Stop being anti-social and ask for a raise or become a better player/die less , it's that simple! Can't get a raise? Fine just return... but don't complain that things are harder when they are done solo (Which they should be) *Facepalm*
~Rationality falls quite short for those living in their own world~
"See the world for what it is, not for what you want it to be!"
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.