Quote Originally Posted by Garotte14 View Post
There are no "lull times" in using a proc. The recast time is the exact same as Fire I.
When you hit your proc your character literally pauses and stands there. Maybe this is the game's way of ensuring you only get a damage increase on a proc but to me it should be insta cast and the ability to start casting your next Fire I without any pause. I can't be the only one who notices this. Either way... I typically save my procs for the sole purpose of movement. I'm not saying I never cast them in the middle of my rotation but my rotation is heavily reliant on the boss we're fighting. Every cast is based on the current situation. I never stick STRICTLY to any rotation. I.E. Boss is about to jump, there will be an AOE I'm at 1800MP, time to cast a Flare and hope for a great crit. This would be a good example.