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  1. #1
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50

    Critical Hit Rate vs Determination (BLM & SMN)

    Hey, I was just wondering which is better?

    I'm leaning more towards crit rate, since it'll make for really big Fire III's and summmons benefit from it as well, boosting Ifrit's damage (though Garuda doesn't benefit as much due to no AA)


    For reference I'm 38 on both jobs (50 PLD & WAR though and 50 on all DoH & DoL so I got a lot of HQ gear I've made for myself).

    Just can't seem to decide between pearl or goshenite



    Determination on the other hand, will give me much more stable/consistent damage while not boosting it quite as much (IIRC, it takes 2 Determination to equal 1 STR/DEX/INT for damage).


    While I'm at it, Spellspeed or Piety for WHM/SCH ? Currently opting for spell speed because I hate to see a Tank take a critical hit and die because the spell hadn't landed yet, and so far MP recovery hasn't been that big a deal.
    (0)

  2. #2
    Player
    Gepeto's Avatar
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    Sep 2013
    Posts
    5
    Character
    Howie Duet
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Its been somewhat tested but I feel it could go either way due to the parsers not being super accurate but you can never really have too much of both. I would be leaning more towards saying BLM will benefit a lot more with +crit and SMN would probably be better off with +det even though DoTs can crit I wouldn't know how to argue that more base dmg would yield greater results over a small amount of crit chance without soft/hard caps.
    (0)

  3. #3
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I'm pretty sure +crit would only apply to initial damage of any DoT and not the actual DoT itself (e.g. Thunder). Not sure about determination affecting the potency though.
    (0)

  4. #4
    Player
    Gepeto's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Howie Duet
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Each tick has a crit chance ...Miasma and Bios don't have initial dmg use a target dummy with only 1 of the 2 DoT to keep track and just watch the numbers it's random but it happens but that's why I say a flat dmg increase would probably roll better than crit imo.
    (0)

  5. #5
    Player
    erikdaae's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Erik Daae
    World
    Tonberry
    Main Class
    Archer Lv 50
    crit do affect dot, etc; archer lv48 traits

    River of Blood - grants a 50% chance that critical damage over time inflicted by Venomous Bite or Windbite will reset the Bloodletter recast timer.
    (1)

  6. #6
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    That's not really a good example because you're going off a trait which changes how the ability functions.
    (1)

  7. #7
    Player

    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    42
    Quote Originally Posted by NefGP View Post
    That's not really a good example because you're going off a trait which changes how the ability functions.
    DoT's can crit, this was confirmed a long time ago. Real simple to do. Go put a DoT on a target and watch the floating damage. Occasionally, the tick will spike, this is when the DoT has crit. My Bio II ticks for 88~90 damage every 3s, and occasionally spikes for 120~130 damage. I'm sure there's a video somewhere of this if you really desire more proof. Needless to say, Critical Hit Rate is (in most people's opinion) the better stat to build your gear with. As a SMN and BLM, I go INT > Crit > Det.
    (0)

  8. #8
    Player
    gigi_frana's Avatar
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    Sep 2013
    Posts
    249
    Character
    Bauchelain Md
    World
    Odin
    Main Class
    Arcanist Lv 50
    how much critical chance % is 400 crit hit rate?
    (0)

  9. #9
    Player
    Kalandros's Avatar
    Join Date
    Aug 2013
    Location
    Girdania
    Posts
    372
    Character
    Kalandros Shadowsun
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by gigi_frana View Post
    how much critical chance % is 400 crit hit rate?
    If I'm not mistaken, 341 is the base crit at lv50 (without gear) and is equal to 5%, and every 14 crit rating afterward is +1%

    541 would be around 19% crit.
    (0)

  10. #10
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    That's the other thing that's dumb, the tool tip really should give you a % relative to enemies your level, sorta like how accuracy is displayed in Diablo. Otherwise it's really just a random number with no tangible meaning, like a lot of the stats are :/
    (0)

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