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Thread: BLM DPS!!!

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  1. #1
    Player
    Kael_Raiju's Avatar
    Join Date
    Nov 2014
    Location
    Maelstrom
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    113
    Character
    Kal- El'
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I save my procs because you get a slight lull time by using them in the middle of your rotation. By continuing the rotation with Astral Fire III active and kicking out Fire I's I have noticed that my DPS increases when procs are used at the end. I'm not going to sit here and claim that what I do works for everyone else by any means. I'm comfortable with my rotation and I'm always behind the tank in hate regardless of fight. To me that's enough to justify to myself that what I'm doing works for me.
    (0)

    BLM/WHM/PAL - Specialist (All Crafting Classes); PARADOX FC Co-Owner

  2. #2
    Player
    YoloSwaggins's Avatar
    Join Date
    Oct 2013
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    25
    Character
    Yolo Swaggins
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kael_Raiju View Post
    I save my procs because you get a slight lull time by using them in the middle of your rotation. By continuing the rotation with Astral Fire III active and kicking out Fire I's I have noticed that my DPS increases when procs are used at the end. I'm not going to sit here and claim that what I do works for everyone else by any means. I'm comfortable with my rotation and I'm always behind the tank in hate regardless of fight. To me that's enough to justify to myself that what I'm doing works for me.
    What do you mean there's a "slight lull time" when usng procs in the middle of your rotation? They have the same recast time as a regular fire I, and have higher potency. You're losing out on potential DPS if you aren't popping Fire III whenever firestarter is up.
    (0)

  3. #3
    Player
    Garotte14's Avatar
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    Oct 2013
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    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Kael_Raiju View Post
    I save my procs because you get a slight lull time by using them in the middle of your rotation. By continuing the rotation with Astral Fire III active and kicking out Fire I's I have noticed that my DPS increases when procs are used at the end.

    Of course you can do whatever you feel comfortable with. My only advice is that your reasoning is incorrect. There are no "lull times" in using a proc. The recast time is the exact same as Fire I. Only difference is the proc is instant cast. You wait the exact same amount of time if you were to use a Fire 1. If you can cast 5 Fire 1s in a single Astral Fire set, and you get 1 proc that you hold till the end, you add 1 extra fire cast. If you cast a proc immediately after you get it, you could potentially get 2-3 Fire III procs. This is not a slight boost in DPS, this is a huge boost. I won't say your numbers are bad cause I don't know them, but I am telling you that they could be much better.
    (4)

  4. #4
    Player
    Kael_Raiju's Avatar
    Join Date
    Nov 2014
    Location
    Maelstrom
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    113
    Character
    Kal- El'
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Garotte14 View Post
    There are no "lull times" in using a proc. The recast time is the exact same as Fire I.
    When you hit your proc your character literally pauses and stands there. Maybe this is the game's way of ensuring you only get a damage increase on a proc but to me it should be insta cast and the ability to start casting your next Fire I without any pause. I can't be the only one who notices this. Either way... I typically save my procs for the sole purpose of movement. I'm not saying I never cast them in the middle of my rotation but my rotation is heavily reliant on the boss we're fighting. Every cast is based on the current situation. I never stick STRICTLY to any rotation. I.E. Boss is about to jump, there will be an AOE I'm at 1800MP, time to cast a Flare and hope for a great crit. This would be a good example.
    (0)

    BLM/WHM/PAL - Specialist (All Crafting Classes); PARADOX FC Co-Owner

  5. #5
    Player
    YoloSwaggins's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Yolo Swaggins
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kael_Raiju View Post
    snip...
    The reason you just stand there is because it's cast instantly, but it is still on the GCD. A regular fire I spends that GCD casting, whereas a Fire III proc goes off instantly and then gives you the cooldown after, like DoW skills. There are times where it might be better to hold on to it, but otherwise you should cast it as soon as possible.
    (1)