Page 2 of 12 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 113
  1. #11
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    rng keeps you coming back cause how many continue to run WoD after they get their piece for the week? I know not many from the FC and LSs I am in.
    (0)

  2. #12
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,141
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by dice137 View Post
    This behavior is not new to WoD. People did the same for the initial gear lockouts for CT and ST as well. As long as RNG exists, the mentality of "see if I get it and leave" will exist. Not much anyone can really do about that. They could increase the lockout timer for dropping a group, but that's a piss-poor solution to an issue that isn't all that big of a deal.

    I have a theory of SE possibly making it so that each chest has two gear drops instead of just one to slightly lessen some of the RNG strain, but I know better than to think that would ever happen.
    I think an easier fix for this would be to add a second chest only to the last boss. A chest that has a chance to drop every single piece of gear instead of just 1-2 from each set. Then some people would stick around for that second, albeit lesser, chance for the single piece of loot they want.

    Doubling the chests for every boss would actually result in more people quitting. Not only would it do nothing for the people who don't get what they want from a specific boss, it would increase the number of people who quit when they do get something but had several options that might have kept them in until the end.
    (8)

  3. #13
    Player
    Xhominid's Avatar
    Join Date
    Sep 2014
    Posts
    188
    Character
    Vanicesol Luna'ciel
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tsukino View Post
    I think an easier fix for this would be to add a second chest only to the last boss. A chest that has a chance to drop every single piece of gear instead of just 1-2 from each set. Then some people would stick around for that second, albeit lesser, chance for the single piece of loot they want.

    Doubling the chests for every boss would actually result in more people quitting. Not only would it do nothing for the people who don't get what they want from a specific boss, it would increase the number of people who quit when they do get something but had several options that might have kept them in until the end.
    I doubt that will happen since the only reason people leave like that is BECAUSE of said lockout. Take that away and ta-da, no more issues with that.
    (1)

  4. #14
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,141
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Xhominid View Post
    I doubt that will happen since the only reason people leave like that is BECAUSE of said lockout. Take that away and ta-da, no more issues with that.
    Sure but there's no way the lockout is going away until it's considered "old" content in 3.0.
    (1)

  5. #15
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    I chuckled when Cloud of Darkness dropped a belt earlier this week for my group. Based solely on the previous CT raids, I would have assumed belts would only be from the first two bosses. Now we have a chance of getting four belts in a row! Hurray!

    I thought they were crazy for having belts drop in the first place, since no one wants to roll on those the first few weeks for obvious reasons. Make them drop separately if you must, but stop flooding the raid with them, I'm not Lulu.
    (7)

  6. #16
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Gunspec View Post
    I thought they were crazy for having belts drop in the first place, since no one wants to roll on those the first few weeks for obvious reasons. Make them drop separately if you must, but stop flooding the raid with them, I'm not Lulu.
    Make them only drop the gear pieces that players have decided are Best in Slot and stop flooding the dungeons with items that players decide are not Best in Slot...
    (1)

  7. #17
    Player
    Tyrn's Avatar
    Join Date
    Oct 2014
    Posts
    319
    Character
    Tyrnia Edil
    World
    Odin
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Gunspec View Post
    belts
    World of Belts.
    Belt Tower.
    Labyrinth of the Belts/Belt of the Ancients
    (6)

  8. #18
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nekodar View Post
    Make them only drop the gear pieces that players have decided are Best in Slot and stop flooding the dungeons with items that players decide are not Best in Slot...
    I don't care about stats. Belts are the only items in the game that don't appear on the character. They are literally invisible stat sashes. That's why new stat sashes don't get me excited.

    Does anyone in this game actually ENJOY belts? Are there belt collectors out there? Anyone with a retainer completely packed with every in-game belt? I know this is Final Fantasy, but if we can't see the belts, what is the point in having so many of them?
    (2)

  9. #19
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    WoD drop rate of mechanic ignoring retarded players is too damn high, plz fix it
    (2)

  10. #20
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Gunspec View Post
    I chuckled when Cloud of Darkness dropped a belt earlier this week for my group. Based solely on the previous CT raids, I would have assumed belts would only be from the first two bosses. Now we have a chance of getting four belts in a row! Hurray!

    I thought they were crazy for having belts drop in the first place, since no one wants to roll on those the first few weeks for obvious reasons. Make them drop separately if you must, but stop flooding the raid with them, I'm not Lulu.
    I've seriously seen a run where every drop was a belt.

    Quote Originally Posted by Tyrn View Post
    World of Belts.
    We've been calling it this and World of Ninjas (cause damn does it love to drop scouting gear).
    (1)

Page 2 of 12 FirstFirst 1 2 3 4 ... LastLast