- Reason
- Content was edited by Moderator due to violation of Forum Guidelines.



I agree with you, Melee's have to step it up when dealing with AOEs. It's part of the game. I'm glad the content is so challenging now, feels like I'm playing a real game. You might have missed my point. I'm upset that melee players haven't really been given a good chance at the content because of the extreme skew towards mages in the party and cure costs being so high.Because these mechanics are also part of FFXIV, I see no serious issue with AOE's as a melee.
All I see in Matsui's post is a promise to boost melee damage which is awesome, as for the rest thank god, THANK GOD that he is not interested in doing away with every single challenging boss mechanic simply because some people are overreacting and crying wolf before they bother to seek simple solutions to their problems themselves.
I agree that it's rude.. but I understand where the motivation comes from. Unfortunately, indirectly, it comes from Matsui.
I'm having fun with the game actually.. I'm trying to do what I can and make suggestions to improve the game so that it can be enjoyed beyond a narrow niche.[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
I like your thinking! MP costs will have to change to accomodate this and it's a great solution to the Archer problem.The reason why Archers are chosen over Melee is quite simple.
Archer do just as much, if not more, damage than melee, without having to interrupt themselves to avoid AoE or put themselves at risk of being struck by said AoE. I've learned that the best place for a non-gladiator melee was on the sides of the Void Slave, however with Inferno drop, you still need to stop DPSing and move out of it's range. Archers have just as much reward as melee with none of the risk. Neither the dungeons, nor the archers need nerfs, melee classes have to be given buffs, to match the amount of risk associated with being on the front lines.
Last edited by Baccanale; 08-05-2011 at 03:49 PM. Reason: Quoting content that was edited by Moderator due to violation of Forum Guidelines.

I had to laugh... kept refraining from posting the whole thread until this.
So just to understand, you start the "suggestion" thread with a huge insult, followed by a half hearted thank you.
Then you continue to post an unofficial translation from which you paraphrase into a different context instead of the official translation posted by a community rep which states the response from the dev team in a manner that you can't manipulate as easy http://forum.square-enix.com/ffxiv/t...l=1#post274028.
Then you single out one statement and assume that it can only mean one thing, and then berate the guy based off your assumption about class balance and battle systems that they have stated haven't been finished yet.
Then you throw in your real concern, (high mp cost of cures) which you could have just stated in the first place instead of trying to belittle the first pass efforts of the dev team for five paragraphs.
And this is your tactic for posting a "suggestion"?
Good luck with that, I'm sure it will be well recieved.
Strategy works two ways, players might need to adjust to class mechanics, class damage might need to be tweaked, or the mechanics of the fight might need to be changed to increase risk to ranged classes. It' doesn't nessecarily mean "you need to learn to play", and your implication that they ment that is fairly rude, considering right after that statement they say they are monitoring it and will address it, saying again afterwards that more changes are inbound.
Quite simply, you are mad about the mp cost, and see it as the root of all evil, and trying to blame it on someone. I don't like the higher costs either. The differance is that I'm not assuming that it's now set in stone and I need to insult and berate people to get it fixed my way. I don't assume my way is the only way to fix it. I realize that the game is probably at it's most unstable state right now since release with classes changed and jobs not yet put in. Maybe a whitemage job gets 50% cure mp reduction? I don't know, neither do you.
Your over-reacting and lashing out. Step back, state your "suggestion" in a more repectful tone, and then wait and see what happens.

Neptune, I mean this in the nicest way possible, I think you need to take a break from the game and these forums.
The game isn't complete right now and there are issues but nothing in this thread is being brought up for the first time. It's good to give feedback and something definitely needs to be changed for the situation as it stands with regards to bringing equal classes, but making more and more of these threads isn't going to help. The devs (as evidenced by your own quote of the translations from Matsui) are aware of the complaints and from the sounds of it (melee buffs/looking at how AoE works vs Melee) are steadily working on correcting some of the balance.
A little after 1.18 was released, I went on vacation, have gotten back and you are still making new threads while whining about the same stuff as before I left. Your thread title is completely misrepresenting what Matsui is actually attempting to put forth in his comments. You are blowing this completely out of proportion and attempting to catch the developers in a "gotcha!" quote where you feel like you have been wronged. It's petty and immature.
Neptune is a troll, he will never stop posting here because he feels entitled too. Its probably best to ignore his posts. But I do enjoy laughing at them though mainly due to his feigned ignorance.Neptune, I mean this in the nicest way possible, I think you need to take a break from the game and these forums.
The game isn't complete right now and there are issues but nothing in this thread is being brought up for the first time. It's good to give feedback and something definitely needs to be changed for the situation as it stands with regards to bringing equal classes, but making more and more of these threads isn't going to help. The devs (as evidenced by your own quote of the translations from Matsui) are aware of the complaints and from the sounds of it (melee buffs/looking at how AoE works vs Melee) are steadily working on correcting some of the balance.
A little after 1.18 was released, I went on vacation, have gotten back and you are still making new threads while whining about the same stuff as before I left. Your thread title is completely misrepresenting what Matsui is actually attempting to put forth in his comments. You are blowing this completely out of proportion and attempting to catch the developers in a "gotcha!" quote where you feel like you have been wronged. It's petty and immature.


Welcome to Neptune world, where (his) opinions are fact, and insults are "helpful suggestions attempting to improve the game for everyone" ("for everyone" = " for Neptune").
Read one or two of his posts and you've pretty much read them all.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


