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  1. #1
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Aiurily View Post
    there's not much downtime in t10 that merged/unmerged would matter, unless you're setting the encounter culling at less than 6 seconds

    https://www.youtube.com/watch?v=qBcvSI0f_sU

    my opener (365 skillspeed)

    2nd bfb will be up right before a FT>phle, clipping by about.. 0.2-0.4s at 365 skillspeed. at lower skillspeeds you won't see the clipping, because you won't be late casting bfb for a 9th hit anyway.

    ir drops before ls+ft
    x-pot drops after ft
    9th skill in bfb if applicable is ft
    next bfb comes up before a FT, and then again for the 3rd one. 4th one will be up for a phlebotomize iirc
    Mh...I tried this and while it seems solid and all, I can't seem to get that last Full Thrust with B4B. That was with 368 SKS, when I raid I usually have even less. I...just don't get it. I just mash Leg Sweep and after that B4B, which is what I see you do in the video. Is it a latency-related issue?
    (0)

  2. #2
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by ColdestHeaven View Post
    Mh...I tried this and while it seems solid and all, I can't seem to get that last Full Thrust with B4B. That was with 368 SKS, when I raid I usually have even less. I...just don't get it. I just mash Leg Sweep and after that B4B, which is what I see you do in the video. Is it a latency-related issue?
    yep, just latency. some people can do it with less, some people need more. 365 is my lowest number that i can do it at.

    generally i see it 3 tiers of latency affecting your dps

    fitting in extra skills during buffs (9 skill bfb @ 365+sksp as an example) - excellent latency, cant get much better than that
    not clipping your gcd during jumps and double oGCDs between GCDs without clipping (minus jumps) - alright/good latency, good enough
    clipping your gcd with jumps/double buffs and not being able to use slightly late oGCDs - poor latency, [send help]
    (0)
    Last edited by Aiurily; 02-06-2015 at 08:26 AM.

  3. #3
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Aiurily View Post
    yep, just latency. some people can do it with less, some people need more. 365 is my lowest number that i can do it at.

    generally i see it 3 tiers of latency affecting your dps

    fitting in extra skills during buffs (9 skill bfb @ 365+sksp as an example) - excellent latency, cant get much better than that
    not clipping your gcd during jumps and double oGCDs between GCDs without clipping (minus jumps) - alright/good latency, good enough
    clipping your gcd with jumps/double buffs and not being able to use slightly late oGCDs - poor latency, [send help]
    Lol, my condition fluctuates between the second and the last one described. At times (not often, thankfully) the jump locks me with the animation but does not do anything, interrupts saying "You can't use that ability yet", and then it resets the cooldown as well...in those moments it even cancels the highlighted skill for the combo I'm executing, although the next attack still registers as combo'd. Meh. About the opening, given the latency, what would you suggest?
    (1)

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