The biggest mistake SE made was making adrenaline a personalized limit breaker. They should of designed new pvp skills unique for adrenaline. But they simply took the skills from LB and made it personalized. Not the best idea imo.

The biggest mistake SE made was making adrenaline a personalized limit breaker. They should of designed new pvp skills unique for adrenaline. But they simply took the skills from LB and made it personalized. Not the best idea imo.
Last edited by Domira; 01-31-2015 at 11:22 AM.
I agree. All the tools for killing quickly were there before adrenaline. There wasn't a need to make an already fast-paced game even faster.
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