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  1. #16
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lemuria View Post
    Okay... the obvious question is why you took the effort of moving every single skill off hotbar 1 just to replace it with mounts when there are static all-job hotbars which are designed for the job. After all, by default all of your skills are placed on hotbar 1 as you level up so at some point you made the conscious effort to replace them, as opposed to simply having a dedicated hotbar.

    For me, I use the higher tier hotbars for stuff like that so this change is a serious benefit rather than a detriment. Having to click to use cannons, for example, in Stone Vigil was a pain in the backside. Now it's so much easier and faster to use skills.

    Honestly, this impacts so little it makes me curious why it bothers you so much. Not like you can use 90% of any of those things whilst using a mount or a cannon anyway, and the few you CAN use aren't terribly important. I suppose it wouldn't hurt to make it optional, but it's really very minor.
    you obviously read nothing but the first post if you don't see the point. unlike the people who wanted this I actually use the keyboard/mouse pet hotbar so when this happens I end up with 2 bars with the same stuff on them even if I'm not on a pet job. this should have been something optional from the start.

    something like the below would have been a much better option even if they had it on by default if you had the pet hotbar off
    Quote Originally Posted by Neuflune View Post
    Maybe implement an option like:
    Assign Mount/Object Actions to: {insert dropdown list of Hotbar 1 (default) ~ Hotbar 10 and "None"}
    this screws me up almost as bad as the pet cross hotbar did which is why I disabled it and have my game set to keyboard/mouse with all 10 hotbars showing and the pet hotbar as well, and he cross hotbar enabled.
    yeah I probably would have had a great deal of issued on the PS3 version
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    Last edited by Wildsprite; 01-30-2015 at 12:45 PM.